It’s a City of Heroes Christmas and who doesn’t miss the Level Lord

Posted by | January 4, 2012

Back in the early days of MMORPGs—and those days it was 2004—the MMOs started to realize that people wanted more to do than just new content involving episodes and new villains and higher level caps. Instead, MMO companies discovered that people wanted to experience in-game what happened to them outside in the global culture. So City of Heroes added the Winter Event.

With that winter event came some unexpected bugs…currently best described in the most recent MMO Anthropology article,

By far the most amusing phenomena that rose out of the original 2004 Winter Event in City of Heroes happened to be the city-region bosses the Winter Lords. These were gigantic snowmen appearing about ten stories tall, textured as if made entirely out of snow, with icicle noses.


Celebrating Christmas in World of Warcraft With the 2011 Feast of Winter’s Veil

Posted by | December 24, 2011

World of Warcraft has a winter celebration that affects both Alliance and Horde that involves the winter holidays. The Feast of Winter’s Veil involves a great deal of traditions taken from the Western celebration of the winter holidays and that primarily of Christmas. Such icons appear as the Abominable Greench – the Grinch of Dr. Seuss’s work added to the abominable snowman – Metzen the reindeer who is an echo of Rudolph the Red Nosed Reindeer – and even Greatfather Winter – an analogue to Santa Claus.

The orcs in Orgirmmar set up a Yule tree covered with decorations, holly and mistletoe are handed out to revelers who then can use that to make their mount into a reindeer. Gimmick gifts abound that allow the production of …


After 5 Years “Serenity Now Bombs World of Warcraft Funeral” Still Speaks to the Ethics of Griefing in Video Games

Posted by | December 20, 2011

Jerks are ubiquitous in the video game community and PvP servers additionally self-select for their sort of behavior.

It’s impossible to have a community the size of World of Warcraft and not having at least one guild willing to ruin someone else’s day on any single shard that permits PvP. In this case, a Horde guild holding an in-game funeral learned the hard way that when you stand around in no armor, in a contested zone, a small band of people can totally bring ruin and sorrow onto you. And also, at the same time, many people condemned the actions of the attackers of taking advantage of the ritual.

In the end, Serenity Now got their "fifteen minutes of fame," but Fayejin — the dead PvP player memorialized in the "bombed"


Interview with World of Warcraft’s Master Rogue Fiveshot

Posted by | December 12, 2011

Fiveshot is an avid poster to YouTube –visit his channel gregory06– and also a World of Warcraft player. Through his activity in MMO games — such as WoW, League of Legends, Modern Warfare 3, and others — he has made use of YouTube to deliver a cross-section of his experience and others.

The interview highlights the social aspects of MMO gaming but also reveals how YouTube changes or enhances that experience. He has gained quite a following and many of his videos reveal a great deal of comments. These are individuals who may play only one or two of the games that he takes footage from; but they’re all coming together on YouTube to comment.

Community-wise, games like WoW and such do not have a forum …


Tavelogue Azeroth: The Darkmoon Faire and Patch 4.3 The Hour of Twilight

Posted by | December 5, 2011

The Darkmoon Faire had some upgrades come World of Warcraft patch 4.3 and now it has its own island. With the advent of the Hour of Twilight patch, you can now visit the Faire out in their strange recesses–but you can’t fly there–and there’s a great deal of weird things going on.

Get tokens, get shot out of a cannon, have your fortune read.

A lot of things for any anthropologist to get up to.


Travelogue Azeroth: Dia de los Muertos and Skeleton Dancers

Posted by | November 4, 2011

The MMO game anthropologist strikes again as he visits the event that World of Warcraft is doing for the Day of the Dead (Dia de los Muertos) all two days of it. It’s one of the shortest world events in all Blizzard and comes and goes without notice by most.

It does have an achievement!

Don’t miss out, and while you’re at it, culture yourself.


Travelogue Azeroth: Halloween and Subtextual Narrative

Posted by | November 1, 2011

So, someone decided to visit Azeroth and give a little bit of a dialogue about the Halloween event. It’s a little strange in there – but in some ways it could be seen as a proxy for real streets and real events.

Hey, virtual worlds have anthropologists too.


World of Warcraft Takes a Swipe at Gold Farmers with Guardian Cub Vanity Pet

Posted by | October 12, 2011

winged-guardian-cub-companionBlizzard is about to introduce a vanity pet—the Guardian Cub companion—that can be traded between players. Unlike other vanity pets and vanity mounts which get bound to the player’s account (allowing them to trade it between their characters; but not other players) this one can be bought and sold on the auction house.

Kyt Dotson at SiliconANGLE believes this may be part of Blizzard’s long-term plan to combat gold farming, but not for long,
Players can only purchase virtual item vanity pets from Blizzard, sending the dollars into the MMO company’s coffers. This move may initially put a dent in the business operations of gold farmers; but after a while the market may become saturated after the hype wears off.
As for why …


World of Warcraft Tier 12 Armor Preview

Posted by | May 2, 2011

As we run headlong into the dripping jaws of Patch 4.2, the time has come to take a quick look at the cheese dangling from a hook at the end of Blizzard’s latest maze. Witness the tier 12 armor sets for the Paladin, Mage, Rogue, Hunter, Death Knight, and Priest.

Is it just me, or is the Priest set looking really Warlocky to anyone else? Also, the Paladin set? Liquid creamy.


Green Dragon Inn: On the Plight of the Gilneans

Posted by | April 20, 2011

fidelia-worgen-smallerHave you seen the things going on in World of Warcraft since Cataclysm came out? It’s been almost 5 months now and we’re wondering how well it’s holding up.

Aside from tearing the very ground asunder, Blizzard introduced two races: goblins and worgen.  Kit Dotson over at Green Dragon Inn has been wondering how well the wolfy-side-of-things has been working out for everyone playing the game.

I’ve mentioned before that Cataclysm represented Blizzard’s reintroduction of the narrative into gameplay and the worgen starting zone is no exception. In fact, compared to many others it’s literally inescapable until the entire story is told. Unlike starting as an undead, orc, human, everyone else you must play through an entire narrative before you


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