I’ve never seen a gaming service ship this broken outside an MMORPG launch. Call of Duty’s Elite service was meant to be a stat-tracking and social hub, set loose into the world along with the new Modern Warfare 3 game. It failed. It failed hard, and continues to fail. Activision blames the sheer number of users overloading servers, as well as a race to upgrade security and sanity checks in the wake of the community’s tendency to cheat like mad bastards. Gamasutra has the story.