Looks like we’ll be seeing an ebony colored Nintendo Wii console. Us voces, of course, have a black wiimote already (because we’re like that) but the Wii here happens to be the standard ivory.
Earlier in the month, Nintendo announced that they were going to start shipping black versions of the Nintendo Wii. What’s new? Not that much other than the color. It will though, be shipping with both of the Wii Sports games for users to enjoy. What’s in the box? Well included is the Wii console of course, nunchuk, and the controller. But, the new model will also include a Wii MotionPlus accessory along with the Wii Sports games. The price and what’s in the box deal will also be
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Sales of Nintendo’s popular Wii console have slowed on the news that nearly every man, woman, and child on this green earth already has one. As the Wii reaches parity with the population of the globe, investors have become concerned. The Wii has seen a sales drop of better than 50% over the quarter, which places it, ah… let me see… Oh yes, places it some millions of units above its nearest rivals.
Nintendo’s top game designer, one Shigeru Miyamoto, has taken the news well. To help promote the upcoming Super Mario Bros. game, he’s packed up on a tour of the USA, showing off the game and giving a few rare interviews about how Nintendo is responding to the economic slowdown.
Read more at BusinessWeek.com.
Over here at Vox, we’ve got a stack of what claims to be concept art for a new Disney game. It’s a motley collection of steampunk, decaying buildings, and strange, mechanical twists on classic Disney characters. Rumours around this art whisper the name of something called “Epic Mickey.”
Recently, official screenshots hit the Internet. Although the steampunk art might have been a hoax, the game is real, and it’s weird.
Hellforge is running a deeply engrossing review of the recently released Dead Space game for the Nintendo Wii: Dead Space: Extraction. This is proported to be an action on-rails shooter that is heavily narrative and story focused—mostly a prequel to explain what happened to create the original Dead Space experience.
Pros:
* Decent visuals….. for the Wii anyway.
* Excellent Sound and Music
* Interesting story, backed by great characters and exceptional voice acting
* Fairly good level designs, with the occasional branching path.
* A newer, tougher take on the On-the-Rails Shooter genre
* Weapons actually useful… but only once upgraded
* Wii-Mote allows for accurate aiming
* Play from multiple perspectives to cover many different areas of the story
* Comic extra is cool
Cons:
* Slow paced at times, with some levels having very few actual encounters
* Short: A mere 10 chapters
* Next to no replayability, as you can’t “skip” dialogue or story scenes
* Not nearly enough extras
* Character …
Responding to the first drop in Wii sales since their little white console hit the market, Nintendo is planning to slash the price tag on the Wii down to $200. The price cut will take effect through the end of September and the beginning of October.
Nintendo has resisted changes to the Wii’s price for some time now, ignoring the price cuts on the Xbox 360 and Playstation 3, largely because the Wii was still anywhere from $50 to several hundred dollars cheaper than the other boxes. This move represents a major shift in Nintendo’s console strategy.
You can read more at Bloomberg.com.
Now if they’d just get on that Wii-based Pokemon MMORPG…
Good evening, and welcome to Crash To Desktop, our daily digest about my disjointed ramblings and the day’s news. I’d like to take this moment to mention our Twitter feed, and how subscribing will make you a better person who is loved and adored by all.
Those of you who’ve been following the site might have noticed a heavy slant toward Wii games in our reviews and discussions, and the reason is there’s a Wii sitting next to my ancient black monolith of a TV set. Given that I’m a Wii player, I tend to notice conversation about the system, and the common topic seems to revolve around whether the little white box that could is a better toy for either toddlers or babies fresh from the womb.
For some reason, people think that Wii = kiddy….
It’s a Nintendo Power Glove packing a Wii remote. Yeah, I know, old news is old, but I actually have the Power Glove and loved that thing in its day. Sure, it was bulky, unresponsive, and tiring to wear, but throwing out your hand to make lightning smite your pixelated foes or clenching your fist to use items or grab baddies was just so damn cool.
Oh, and there’s a cat in the YouTube vid, too, so that makes it worth watching on its own.
Atari’s propaganda machine just spit out the latest news-like item; Ghostbusters: The Video Game has cleared the million-unit hurdle. This is good news for the franchise, of course, and better news for Atari, who being a hollow giant passed around through the industry like a joint made from a mummified colossus, could use a little success.
Granted, these numbers do come as a sum total amongst the various platforms that writhe in the grip of the game’s throbbing tentacles since Ghostbusters was released to every chunk of electronics capable of displaying something akin to a moving picture. I think you can buy a version for graphing calculators.
You can read the entire press release over here at PR Newswire.
And hits shelves, in a virtual way of speaking, today. Five episodes, one a month, for PC and later on the Nintendo Wii. Have yourself some trailer goodness.
Most companies are a little quicker on making their movie tie-in games, but hey, it’s only been twenty-five years, right? Ghostbusters: The Video Game hits store shelves today, which comes as something of a relief to us here at Vox. You see, we’re ancient and crumbling figures, shambling mockeries of life that were old enough to see the film, the first film even, when it came out. In theatres, not on DVD. With our own money. From our jobs. Yes, just like the ones your parents have. And, being gamers, we grabbed up the games made off those films.
They sucked. All sucked. Sucked hard.
So maybe it’s been a mere twenty years, but now the time draws nigh for us to finally claim what never was; a Ghostbuster’s game that isn’t made of fail and crap.
Here’s the trailer.
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