Silent Hill: Shattered Memories

Posted by Nelson Williams | June 30, 2009

Back to the old horror mines we go…

Those who know me, know I love some Silent Hill. The first game is probably my favourite title, with the second game facing off in a pipe/whip cage match thunderdome duel with Castlevania. I’ve been unnaturally quiet on the subject of Silent Hill so far because the recent offerings from that dismal town have been lurching towers of suck and fail.

This may well change.

Silent Hill: Shattered Memories is a retelling of the original game, with its own brand new quirks and themes. Unlike certain other versions of the franchise that shall not be named but involve random truckers, this Silent Hill game seems to know what it’s doing and where it wants to go. Oh, did I mention it’s for Nintendo’s Wii?

Since the game …


Six Days In Fallujah and I Forgot to Save Before the Cutscene

Posted by Nelson Williams | April 7, 2009

Video game maker Konami has recently announced their intention to make a game of the Iraq conflict, entitled Six Days In Fallujah. The game, developed by a studio called Atomic Games, will be based on video and personal accounts from over two dozen soldiers. The idea is to give players a true sense of the realism and the horrors of war. Then again, Konami is the company that brought us the Contra series, you know, where you fight an invading alien army by yourself and destroy a spaceship by jumping between the missiles it’s firing.

Atomic Games claims the goal is to present an insight into a historical situation the way only video games can, and I do agree, video games have a great power to teach, inspire, and immerse people in experiences they’d never otherwise know. But somehow, I get the feeling that rocket-jumping …