GameOgre: Review of Rusty Hearts; Castlevania Meets MMO

Posted by | October 24, 2011

rusty-hearts-logoFor everyone out there who happens to be a fan of Castlevania, there’s a new humorous “vampires, werewolves, fishmen oh-my!” MMO out there called Rusty Hearts. Kyt Dotson over at GameOgre has taken the time out of a busy schedule to up a review about it.

Here’s some of the highlights:

Rusty Hearts is a free-to-play game developed by Stairway Games for Perfect World Entertainment and it represents a different type of 3D brawler reminiscent of Castlevania and stand-up arcade games. Its Gothic-and-comedy feel give it a lot of character and the cell-shaded animé-eqse animation style produces a profoundly different effect than is delivered in any other game on the market.

It has some flaws, but they’re mostly negligible; it’s also a new game so what it lacks in current depth it makes up for in sheer gusto.


  • Marinated in personality and a Castlevania gothic atmosphere;
  • Extremely easy to get into, nice level learning curve;
  • In-game customization via crafting seems fairly extensive;
  • Multiple game-modes and scripted quests makes replaying dungeons less tedious.


  • Extremely linear, repetitive gameplay—very much a theme park MMO;
  • Only four classes (three available currently) gender locked;
  • Very little initial customization available.

For the full thing, you’ll have to visit the site and leave a comment.

Link, via GameOgre.

2 Comments so far
  1. Nelson Williams
    October 24, 2011 7:32 pm

    Because everything must be anime now. All the time. Forever.

  2. Helvetica
    October 27, 2011 3:04 pm

    I think that it’s part of the whole cell-shading movement. It makes it much more digestible, lowers the need for overall detailed animation, and also hooks into perhaps the avant garde art deco of video games.

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