Last weekend, EVE Online was on fire. Goonswarm, the most powerful guild in the game, decided to welcome one of their members back after a ban by murdering thousands. The attack took place in a trading hub called Jita, a supposedly safe section of space patrolled by NPC space cops. Those space cops made any attack in the area a suicide run. Ordinarily, that would be enough to prevent widespread chaos, until Goonswarm brought 14,000 suicide ships to the party. CCP, the company who runs EVE Online, was watching. Here’s what they saw on their side of the Burn Jita offensive. EVE Online has the story.
The Elder Scrolls is finally getting the MMORPG treatment, but the devil is in the details. What we know so far isn’t much, and hard information is tough to come by. Confirmed is that is takes place about a thousand years before Skyrim, it travels the length of the world, and that it seems to be a World of Warcraft clone. Beyond that, rumors are saying there is no player housing, no NPC relationships, and possibly that it will be class-based. So far, it seems the only thing Elder Scrolls about this new game is the name. GameInformer has the story.
Apparently modding innocent machinery to play the Portal theme song is a thing now. This exercise machine was picked up from the trash and given new life with a bit of ingenuity. In a way, the song is a good fit. Oh, there’s also a “Want You Gone” version, too.
The internet is such a cynical place, gamers even more so. An attempted scam using the popular Kickstarter project funding service was recently exposed by the gaming community. The project was a game called Mythic: The Story of Gods and Man, which promised the gameplay of World of Warcraft coupled to the graphics of Skyrim. That alone should have raised an eyebrow, as a game like that would cost millions to develop. What really set off the warning sirens were the rewards promised for funding the game. Check out this article to see what happened. BBC News has the story.
The folks at GameOgre.com asked me to take a look at Eligium: The Chosen One, an import MMORPG recently opened up to the public. It’s very pretty, and has possibly the creepiest mounts in recent memory. Check out the review.
Skyrim’s latest patch added voice commands to the game on Xbox, using the Kinect system. The list of commands is lengthy and impressive. Also added was an incredible opportunity for griefing your friends and roomies. Kotaku has the story.
CODBLOPS is such a great word to say. Oh yes, the new Call of Duty game has a trailer now, and it’s set in the future. A future with drones and robots and all sorts of high-tech milporn. The fun part, though? It probably underestimates what will actually be on the field in fifteen years. Destructoid has the story.
At least, they’re playing for longer. Recent research shows that young girls are playing video games for longer, roughly doubling the time they spend playing. For the most part, this time is tied up in social and casual games. We’re not making hardcore gamers out of the younger crowd, but at least they’re joining the party. Venturebeat has the story.
A Valley Without Wind is a procedurally generated open world adventure game, which, as sales pitches go, ranks up there with “free cocaine” and “infinite kitten petting room.” So the concept is solid, but what about the execution? That’s what this article is all about, a considered and considerable discussion of an adventure through a fallen world. Rock, Paper, Shotgun has the story.
A Miami-Dade magnet school focusing on video game design and creation is in the works, and the principal has high hopes for the school. Not only is video gaming a growing industry that has risen to dwarf all other media, but the skills involved with game making have a home in a number of other places. Graphic design, animation, programming, and database management are all useful outside of gaming. The Miami Herald has the story.