Day: November 5, 2008

First Impressions: Dragon Quest Swords

A slime draws near!

We have been fans of the Dragon Warrior franchise since we first laid eyes on the pixilated visage of our hero from Dragon Warrior. We’ve even gone to great lengths to get translations of the non-released versions. There is a slime atop our monitor that graces our every waking moment.

Behold. Dragon Quest: Swords. A strange land of first-person view guided with the wiimote, sliding between flat landscapes, polygon castles, and people who look as if they’ve been made out of blown sugar and glass pipettes. In fact, talking to the prince of the kingdom makes us concerned that we might breathe on him too hard and break him.

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Fable II — Molyneux Strikes Back

Recently released by Microsoft and Lionhead, Fable 2 is, of course, the sequel to the poorly realized trainwreck that was Fable. In both games, you take on the role of a young adventurer out to make his way in the world....

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Vox Ex Machina, the voice of video games, is a gaming journalism magazine written by the voces, the different voices of games. Our team is diverse but small and we try our best to cover what might be interesting to our readers. Feel free to leave comments and talk to us, we're listening.

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