Star Wars: the Old Republic Ilum PvP After Patch 1.1 and Faction Imbalances

Posted by | January 31, 2012

With patch 1.1, Star Wars: the Old Republic discovered that faction imbalance can really wreck open-world PvP and by offering incentives for players to play open-world, but without a mechanism that permits regrouping really amplifies the problem. As a result, BioWare discovered with SWtOR culture that some things come with unintended consequences.

As a relatively new property, SWtOR is still growing up.

Link, via MMO Anthropology and YouTube.

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