Unreal Tournament 3 Review For Xbox 360

Posted by | August 6, 2009

Unreal Tournament 3Today, I’d like to present a special guest piece from one of our readers, a fellow named Dracul, who sent along this review of Unreal Tournament 3 for the Xbox 360.

If you have something to say, go ahead and let us know! Send in a review, a story, whatever you think the internet would like to see. Just click that Contact Us link up at the top of the page.

And now, on the with the show. Take it away, Dracul.

Unreal Tournament 3 for the Xbox 360 gives the players what most would look for in a typical shoot ‘em up kind of game; Violence, gibs, heavy gun, and the ability to get a pretty good headshot from miles away.

Unreal Tournament 3 does have a pretty decent story line, …


Ghostbusters Video Game Sells a Million, Might Even be Good

Posted by | July 27, 2009

Atari’s propaganda machine just spit out the latest news-like item; Ghostbusters: The Video Game has cleared the million-unit hurdle. This is good news for the franchise, of course, and better news for Atari, who being a hollow giant passed around through the industry like a joint made from a mummified colossus, could use a little success.

Granted, these numbers do come as a sum total amongst the various platforms that writhe in the grip of the game’s throbbing tentacles since Ghostbusters was released to every chunk of electronics capable of displaying something akin to a moving picture. I think you can buy a version for graphing calculators.

You can read the entire press release over here at PR Newswire.


Microsoft Knew the Xbox 360 Could Damage Discs

Posted by | December 16, 2008

Of course, there’s a lawsuit about it. Recently unsealed documents show that Microsoft knew the Xbox 360 could damage discs inside it when tilted or bumped while playing. Oh, and that they knew before tossing the 360 up on the market in 2005.

Microsoft engineering teams considered three solutions to the problem, but dropped all of them. Something about being too expensive. Good thing there’s that replacement disc program from Microsoft, you know, the one that costs $20 per disc. Yeah, you know I love re-buying a game because the cat jumped up on the console while I was playing.

Oddly enough, everyone else who spins a disc in their players has figured out a way to prevent damage in case of a stiff breeze tilting their machines a whole degree off axis. How this strange and alien technology escaped Microsoft is …


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