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	<title>Vox ex Machina &#187; Xbox 360</title>
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	<link>http://www.voxexmachina.com</link>
	<description>Video Games Have A Voice</description>
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  <title>Vox ex Machina</title>
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		<item>
		<title>Microsoft Sells One-Million Consoles in Best Sales Week in Xbox History</title>
		<link>http://www.voxexmachina.com/news/microsoft-sells-1-million-consoles-in-best-sales-week-in-xbox-history/</link>
		<comments>http://www.voxexmachina.com/news/microsoft-sells-1-million-consoles-in-best-sales-week-in-xbox-history/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 02:52:24 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Black Friday]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/news/microsoft-sells-1-million-consoles-in-best-sales-week-in-xbox-history/</guid>
		<description><![CDATA[It looks like Microsoft and Xbox 360 has managed to break their own records again with the “best week in Xbox 360 history” where the company moved almost 1 million consoles. Along with that they’ve moved 750,000 Kinect peripherals during that Black Friday week as well. Nice to see that the almost-7-year-old console is still [...]]]></description>
			<content:encoded><![CDATA[<p>It looks like Microsoft and Xbox 360 has managed to break their own records again with the “best week in Xbox 360 history” where the company moved almost 1 million consoles. Along with that they’ve moved 750,000 Kinect peripherals during that Black Friday week as well.</p>
<p>Nice to see that the almost-7-year-old console is still a workhorse. Kit Dotson at <a href="http://siliconangle.com/blog/2011/11/30/microsoft-boasts-biggest-sales-week-in-xbox-history-1-million-consoles-sold/" target="_blank"><em>SiliconANGLE </em>has the story</a>.</p>
]]></content:encoded>
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		<item>
		<title>Let&#8217;s Play Alice: Madness Returns Set 8, Parts 1 to 3</title>
		<link>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-8-parts-1-to-3/</link>
		<comments>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-8-parts-1-to-3/#comments</comments>
		<pubDate>Tue, 26 Jul 2011 02:14:25 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[American McGee]]></category>
		<category><![CDATA[Let's Play]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=2185</guid>
		<description><![CDATA[We continue our adventures through Alice: Madness Returns on the bottom of the sea. After the Mock Turtle&#8217;s ship wrecks upon the reef (with a little help from scary fish), we find ourselves in a coral world with a new dress and a new goal. The Theater! Of course Alice can breathe at the bottom [...]]]></description>
			<content:encoded><![CDATA[<p>We continue our adventures through Alice: Madness Returns on the bottom of the sea.  After the Mock Turtle&#8217;s ship wrecks upon the reef (with a little help from scary fish), we find ourselves in a coral world with a new dress and a new goal.  The Theater!  Of course Alice can breathe at the bottom of the sea.  She is Alice, and she can breathe in space.  Also, fish town.</p>
<p><a href="http://www.youtube.com/watch?v=mhITXn5k-cs" target="_blank">Part One<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0801.jpg" alt="" title="Alice: Madness Returns 08 01" width="300" height="168" class="alignnone size-full wp-image-2186" /></a></p>
<p><a href="http://www.youtube.com/watch?v=si8AoeSLgJg" target="_blank">Part Two<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0802.jpg" alt="" title="Alice: Madness Returns 08 02" width="300" height="169" class="alignnone size-full wp-image-2187" /><br />
</a></p>
<p><a href="http://www.youtube.com/watch?v=JV6xDUQ-Exw" target="_blank">Part Three<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0803.jpg" alt="" title="Alice: Madness Returns 08 03" width="300" height="168" class="alignnone size-full wp-image-2188" /> </a></p>
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		<title>Let&#8217;s Play Alice: Madness Returns Set 7, Parts 1 to 3</title>
		<link>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-7-parts-1-to-3/</link>
		<comments>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-7-parts-1-to-3/#comments</comments>
		<pubDate>Mon, 18 Jul 2011 00:40:07 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[Let's Play]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[American McGee]]></category>
		<category><![CDATA[Scary Fish]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=2167</guid>
		<description><![CDATA[Our adventures in Wonderland take us out to the northern ice where we jump between icebergs, avoid thinking too long about half-eaten, frozen animals twice our size, and bash hell out of legged fish-creatures with a child&#8217;s riding horse. That&#8217;s between the scary fish, and the part where we blast sharks with cannon fire and [...]]]></description>
			<content:encoded><![CDATA[<p>Our adventures in Wonderland take us out to the northern ice where we jump between icebergs, avoid thinking too long about half-eaten, frozen animals twice our size, and bash hell out of legged fish-creatures with a child&#8217;s riding horse.  That&#8217;s between the scary fish, and the part where we blast sharks with cannon fire and depth charges.</p>
<p>Also, the shout-outs begin!</p>
<p><a href="http://www.youtube.com/watch?v=l1TzoEbcbw0" target="_blank">Part One<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0701.jpg" alt="" title="Alice: Madness Returns 07 01" width="300" height="205" class="alignnone size-full wp-image-2168" /></a></p>
<p><a href="http://www.youtube.com/watch?v=Wm63gusU0ck" target="_blank">Part Two<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0702.jpg" alt="" title="Alice: Madness Returns 07 02" width="300" height="167" class="alignnone size-full wp-image-2169" /></a></p>
<p><a href="http://www.youtube.com/watch?v=pEMmbeJl_l8" target="_blank">Part Three<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0703.jpg" alt="" title="Alice: Madness Returns 07 03" width="300" height="184" class="alignnone size-full wp-image-2170" /></a></p>
]]></content:encoded>
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		<title>Let&#8217;s Play Alice: Madness Returns Set 6, Parts 1 to 3</title>
		<link>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-6-parts-1-to-3/</link>
		<comments>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-6-parts-1-to-3/#comments</comments>
		<pubDate>Fri, 15 Jul 2011 14:11:59 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[Let's Play]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[American McGee]]></category>
		<category><![CDATA[Mad Hatter]]></category>
		<category><![CDATA[Mangled Mermaid]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=2160</guid>
		<description><![CDATA[The party just keeps on rolling with Alice: Madness Returns. We&#8217;ve put the Mad Hatter back together, and in return, he&#8217;s taken us to the last factory complex in the strange flying mechanical fortress that he calls home. It&#8217;s time to hunt down the March Hare and the Doormouse for a final showdown. They have [...]]]></description>
			<content:encoded><![CDATA[<p>The party just keeps on rolling with Alice: Madness Returns.  We&#8217;ve put the Mad Hatter back together, and in return, he&#8217;s taken us to the last factory complex in the strange flying mechanical fortress that he calls home.  It&#8217;s time to hunt down the March Hare and the Doormouse for a final showdown.  They have a giant fighting robot, by the way.</p>
<p><a href="http://www.youtube.com/watch?v=CE0rEfru84s" target="_blank">Part One<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0601.jpg" alt="" title="Alice: Madness Returns 06 01" width="300" height="177" class="alignnone size-full wp-image-2161" /></a></p>
<p><a href="http://www.youtube.com/watch?v=dXYiexd7O54" target="_blank">Part Two<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0602.jpg" alt="" title="Alice: Madness Returns 06 02" width="300" height="162" class="alignnone size-full wp-image-2162" /></a></p>
<p><a href="http://www.youtube.com/watch?v=bJARJFVPIw4" target="_blank">Part Three<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0603.jpg" alt="" title="Alice: Madness Returns 06 03" width="300" height="173" class="alignnone size-full wp-image-2163" /></a></p>
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		<title>Let&#8217;s Play Alice: Madness Returns Set 5, Parts 1 to 3</title>
		<link>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-5-parts-1-to-3/</link>
		<comments>http://www.voxexmachina.com/news/lets-play-alice-madness-returns-set-5-parts-1-to-3/#comments</comments>
		<pubDate>Wed, 13 Jul 2011 14:10:07 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[Let's Play]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[American McGee]]></category>
		<category><![CDATA[Industrial]]></category>
		<category><![CDATA[Mad Hatter]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=2152</guid>
		<description><![CDATA[As we continue our adventures through the corrupted Wonderland of Alice: Madness Returns, we discover new revelations. The white rabbit we saw was not our time-keeping friend, but the March Hare from the Mad Hatter&#8217;s Tea Party, and now we encounter the Doormouse. Both have been changed with mechanical components, and have between them a [...]]]></description>
			<content:encoded><![CDATA[<p>As we continue our adventures through the corrupted Wonderland of Alice: Madness Returns, we discover new revelations.  The white rabbit we saw was not our time-keeping friend, but the March Hare from the Mad Hatter&#8217;s Tea Party, and now we encounter the Doormouse.  Both have been changed with mechanical components, and have between them a grand plan of industrial revolution.  Oh, and there&#8217;s also the matter of the Hatter&#8217;s arms, hidden somewhere inside the molten core of a burning metalworks.</p>
<p><a href="http://www.youtube.com/watch?v=jBoX9HlD8eo" target="_blank">Part One<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0501.jpg" alt="" title="Alice: Madness Returns Set 05 Part 1" width="300" height="183" class="alignnone size-full wp-image-2153" /></a></p>
<p><a href="http://www.youtube.com/watch?v=c_V-IADsP4Q" target="_blank">Part Two<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0502.jpg" alt="" title="Alice: Madness Returns Set 05 Part 2" width="300" height="186" class="alignnone size-full wp-image-2155" /></a></p>
<p><a href="http://www.youtube.com/watch?v=bTOL4Mm2y9A" target="_blank">Part Three<br />
<img src="http://www.voxexmachina.com/wp-content/uploads/2011/07/alicemr0503.jpg" alt="" title="Alice: Madness Returns Set 05 Part 3" width="300" height="158" class="alignnone size-full wp-image-2156" /></a></p>
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		<title>FEAR 3 by Warner Bros contains some interesting enhancements</title>
		<link>http://www.voxexmachina.com/news/fear-3-by-warner-bros-contains-some-interesting-enhancements/</link>
		<comments>http://www.voxexmachina.com/news/fear-3-by-warner-bros-contains-some-interesting-enhancements/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 15:00:00 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[FEAR]]></category>
		<category><![CDATA[FPS]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Warner Bros]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/news/fear-3-by-warner-bros-contains-some-interesting-enhancements/</guid>
		<description><![CDATA[It’s hard to recall if we reviewed the first installment of this video game series, but FEAR does fit into the atmospheric horror first-person-shooter pretty well. However, we found ourselves quickly bogged down in the tirelessly moronic AI and other elements that didn’t really let us feel our way through the game. The scary bits, [...]]]></description>
			<content:encoded><![CDATA[<p>It’s hard to recall if we reviewed the first installment of this video game series, but FEAR does fit into the atmospheric horror first-person-shooter pretty well. However, we found ourselves quickly bogged down in the tirelessly moronic AI and other elements that didn’t really let us feel our way through the game. The scary bits, however, if memory serves did tend to prove pretty jump-tastic. </p>
<p>The additional enhancements FEAR 3 will see is something we’re actually intrigued by: co-op play with two different main characters. </p>
<blockquote><p>In a break from previous installments, F.E.A.R. 3 features two-player co-op. Players have their choose between the super soldier Point Man or the powerful psychic Paxton Fettel. Each has their own special set of abilities, allowing for two distinct play experiences. There&#8217;s no mention of competitive multiplayer features.</p>
</blockquote>
<p>Other enhancements included could also be noted in the linked article as better writing—so we’ll see how it works out. </p>
<blockquote><p>To ensure that the game is sufficiently scary, Day 1 has recruited some Hollywood consultants. <i>Halloween </i>director John Carpenter assisted with creation of the in-game cinematics. <i>30 Days of Night </i>writer Steve Niles, meanwhile, co-wrote the game&#8217;s script.</p>
</blockquote>
<p>Okay, we give in! Both of the above consultants write nicely flesh-crawling, fingertip-tingling horror work. So we’ll be looking forward to what kind of creative sting they add to the already potent atmosphere of the psychic horror FEAR. (Even if it does stand for a silly acronym.) </p>
<p><a href="http://www.cinemablend.com/games/F-E-A-R-3-Announced-For-PS3-Xbox-360-And-PC-23861.html">Link</a>, via Cinema Blend: Games.</p>
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		<title>Corporate Masters Feign Care About What Xbox Players Think</title>
		<link>http://www.voxexmachina.com/news/corporate-masters-feign-care/</link>
		<comments>http://www.voxexmachina.com/news/corporate-masters-feign-care/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 14:19:52 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Corporate Whore]]></category>
		<category><![CDATA[Doritos]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Unlock Xbox]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=1402</guid>
		<description><![CDATA[Doritos and Microsoft have teamed up to promote their brands through a contest on Xbox Live, offering players a chance to submit their own hard work, dreams, and efforts to their corporate masters for little more than the chance to win a contest. It&#8217;s called Unlock Xbox, and it runs today through October 4th. &#8220;We [...]]]></description>
			<content:encoded><![CDATA[<p>Doritos and Microsoft have teamed up to promote their brands through a contest on Xbox Live, offering players a chance to submit their own hard work, dreams, and efforts to their corporate masters for little more than the chance to win a contest.  It&#8217;s called Unlock Xbox, and it runs today through October 4th.</p>
<p>&#8220;We are always looking for new ways to connect with fans and give them unique opportunities to express their creativity in a way only Doritos and our partners can deliver,&#8221; said Ann Mukherjee of Frito-Lay, in a statement that made my skin crawl with a thousand outraged artistic sensibilities.  </p>
<p>The end result will be ten semi-finalists, voted on by Xbox players, and plastered up and down with branding from Doritos, Microsoft, and whatever other corporate partners attach themselves to the contest.</p>
<p><a href="http://www.reuters.com/article/pressRelease/idUS106814+31-Aug-2009+PRN20090831">You can read the whole press release here</a>.  Bring along some strong drink, you&#8217;ll need to wash the taste from your mouth after.  </p>
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		<title>Castle Crashers Necromantic Pack, downloadable content release</title>
		<link>http://www.voxexmachina.com/news/castle-crashers-necromantic-pack-downloadable-content-release/</link>
		<comments>http://www.voxexmachina.com/news/castle-crashers-necromantic-pack-downloadable-content-release/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 19:00:00 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[The Behemoth]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/news/castle-crashers-necromantic-pack-downloadable-content-release/</guid>
		<description><![CDATA[Tomorrow. Castle Crashers by The Behemoth—possibly one of the cutest action-arcade games playable on the Xbox 360 with friends—features a great deal of downloadable content to extend and otherwise enhance already rapid-fire, chibi gameplay. The Necromantic DLC pack is being released Thursday, Aug 26th 2009. According to sources, the last time The Behemoth released a [...]]]></description>
			<content:encoded><![CDATA[<p>Tomorrow.</p>
<p><img style="border-bottom: 0px; border-left: 0px; margin: 0px 0px 5px 5px; display: inline; border-top: 0px; border-right: 0px" title="necropreview" border="0" alt="necropreview" align="right" src="http://www.voxexmachina.com/wp-content/uploads/2009/08/necropreview.jpg" width="200" height="193" /> Castle Crashers by The Behemoth—possibly one of the cutest action-arcade games playable on the Xbox 360 with friends—features a great deal of downloadable content to extend and otherwise enhance already rapid-fire, chibi gameplay.</p>
<p>The Necromantic DLC pack is being released Thursday, Aug 26th 2009. According to sources, the last time The Behemoth released a DLC they spread codes across their forums like rich tapioca pudding. So we’d say keep a lookout for that.</p>
<p>For just 160 MS Points, come Thursday, this lovely little DLC could be yours. Just let us know how it works out!</p>
<p><a title="A (Nec)romantic date" href="http://devblog.thebehemoth.com/?p=1676" rel="nofollow" target="_blank">Link</a>, via The Behemoth dev blog</p>
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		<title>Dead Rising on Xbox 360 &#8211; A Reader Review</title>
		<link>http://www.voxexmachina.com/reviews/dead-rising-on-xbox-360-a-reader-review/</link>
		<comments>http://www.voxexmachina.com/reviews/dead-rising-on-xbox-360-a-reader-review/#comments</comments>
		<pubDate>Fri, 14 Aug 2009 14:17:56 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Dead Rising]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Zombie Apocalypse]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=1167</guid>
		<description><![CDATA[Reader Dracul sent in this review of the Xbox 360 game, Dead Rising. I&#8217;m sure we all remember this zombie cruncher from the early days of the Xbox&#8217;s timid entry into the gaming market. Let&#8217;s see what Dracul has to say about it. Take it away&#8230; Contrary to what some may say about Dead Rising, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.voxexmachina.com/wp-content/uploads/2009/08/deadrisingxbox.jpg" alt="Dead Rising Xbox 360" title="Dead Rising Xbox 360" width="250" height="356" class="alignright size-full wp-image-1168" /><em>Reader <strong>Dracul</strong> sent in this review of the Xbox 360 game, Dead Rising.  I&#8217;m sure we all remember this zombie cruncher from the early days of the Xbox&#8217;s timid entry into the gaming market.  Let&#8217;s see what <strong>Dracul</strong> has to say about it.  Take it away&#8230;</em></p>
<p>Contrary to what some may say about Dead Rising, how lame or uncanny this is with its strange sense of humor and random happenings around the mall, there is actually a pretty decent game in here.  If you can manage to get through more then half of it without giving up, of course.  You&#8217;ll discover plenty of certain little parts in Dead Rising where you&#8217;ll just want to throw the controller at the wall and scream, but we&#8217;ll get to those moments later.  First off were going to take a little trip into Dead Rising and see what this game is about. </p>
<p>Enter Frank west.  A freelance photo journalist Frank sneaks past a quarantine to cover the sudden happenings around a mall, that I believe is based off the horror classic Dawn of the Dead.  Frank pays a local helicopter pilot to take him into the town, and the trip itself is filled with horrible events as they both witness the atrocities of a town overrun by the hungry dead.  Raising your camera to quickly take shots of such happenings will earn you some vital experience points, giving you just that much of an edge before the game begins.</p>
<p>Dead Rising does have a story line, and its pretty in-depth, for a zombie game.  I won&#8217;t spoil the story here, but it involves the actions of multiple other characters straight out of a direct-to-video B-movie.  You&#8217;ll run into them as the game arcs through its three day storyline.</p>
<p>As for the actual gameplay, it could be better.  Oh yes, there are millions and millions of zombies to lay to waste in wonderful and violent ways, so don’t worry about that.  The mall offers a wide variety of combat moves and items, including golf clubs, bats, jewels and hedge clippers, even a boomerang and light saber. In basic, everything in the game can be and will be used as a weapon. Find yourself a bag of flour or baking powder? Cream a zombie in the face with that.  A bottle of ketchup or some baking oil? Splatter it over the zombies and watch the fun.  Then there are the shovel and katana&#8230; </p>
<p>Everything around you can be used to knock down, chop up, or brutalize the zombies into gooey corpse-messes.  Further, the longer you play and advance through the storyline, the more stuff you&#8217;ll unlock, which will greatly help you and be fun to use during your next play through. </p>
<p>At first glance I thought this game would be fun.  Single player, leaderboards, and the chance to chop up zombies!  Well, it was fun, until I had to advance through the storyline and hadn&#8217;t leveled up enough to plow over the challenges thrown in my path.  Then, I discovered it was best to start over, keeping Frank&#8217;s level and powers, and doing it all again.  Still, those extra health boxes do come in handy, especially when you close in on the end of the game. For the final boss, they&#8217;re REALLY useful. </p>
<p>For one of the few first games released on the Xbox 360, Dead Rising was a really fun game.  Though, I don’t think many out there really appreciated the game.  Yes, it has a good few ups and downs, boring parts, and time-sensitive escort missions that might fail before you even have a chance to start them because of random zombie spawns and pathetic NPC programming, but there are bright spots.  </p>
<p>You can use Frank&#8217;s camera to take fun little shots, there are missions to complete, you&#8217;ll find no end of zombies to beat into submission and take silly pictures of, or just wander the mall, slaughtering until you get bored.</p>
<p>If you have not played Dead Rising yet, it would definitely be a game to take a look at. For a zombie beat them up game it has it all.  Guns knives, parasols, ketchup bottles and chainsaws.  Hunt down Dead Rising at your local used shop, and gut-punch the undead for a while.</p>
<p><em>If you&#8217;d like to send in a review, rant, or a news item, just click that <strong>Contact Us</strong> link up near the top of the page.  We&#8217;re waiting to hear from you!</em></p>
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		<title>Xbox 360 Avatar Awards and Dashboard Update</title>
		<link>http://www.voxexmachina.com/news/xbox-360-avatar-awards-and-dashboard-update/</link>
		<comments>http://www.voxexmachina.com/news/xbox-360-avatar-awards-and-dashboard-update/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 03:51:32 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Avatar Awards]]></category>
		<category><![CDATA[Dick Hat]]></category>
		<category><![CDATA[Live]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=1104</guid>
		<description><![CDATA[The monolithic computer overlord Microsoft just released a new dashboard update for the Xbox 360, including tighter Netflix support, new Avatar goodies to buy, and the mysterious Avatar Awards. You still can&#8217;t run a proper search on the Netflix. Neither will you be able to waste your time and life on Facebook or Twitter, both [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.voxexmachina.com/wp-content/uploads/2009/08/xbox360logo.jpg" alt="Xbox 360 Logo" title="Xbox 360 Logo" width="200" height="200" class="alignright size-full wp-image-1106" />The monolithic computer overlord Microsoft just released a new dashboard update for the Xbox 360, including tighter Netflix support, new Avatar goodies to buy, and the mysterious Avatar Awards.  </p>
<p>You still can&#8217;t run a proper search on the Netflix.  Neither will you be able to waste your time and life on Facebook or Twitter, both promised features that will be released sometime either later this year or when Hell freezes over.   </p>
<p>None of that really means anything, though, in the face of the new Avatar upgrades and Avatar Awards.  That&#8217;s what you googled to find this page, right?  Here&#8217;s what we know.  </p>
<p>Avatar props give your digital representation new toys to play around with on the screen, so you can use your top-end, vastly powerful, expensive gaming console and its built-in wireless internet service to wheel around a little remote-controlled car between the menus.  </p>
<p>Other props include cheerleader pom-poms, a soccer ball, a Big Daddy doll, a guitar, and a lightsaber.  Of course, this list is just a sample of the available items; more will be released in regular updates on Thursdays.  </p>
<p>Avatar Awards are unlockable goodies for your Avatar to wear and use.  The first of these come inside the game &#8216;Splosion Man, which offers unlockable shirts for your Avatar.  A full list of Avatar Awards has yet to reach the net, but it&#8217;s safe to say that major Xbox 360 games like Halo 3, Splinter Cell, and Fable 2 will probably spit out either retroactive awards, or new awards through the dashboard.  </p>
<p>The Avatar Marketplace will also offer new schwag for your digital daemon, mostly themed items from the bigger game franchises like Gears of War, Halo, Bioshock, and Star Wars.  Most are priced between 80 and 360 points.  </p>
<p>The Avatar Awards seem poised to become a major carrot for the Xbox Live service, and will almost certainly replace simple gamer scores and achievements as the new dick hat gamers compare to determine the most powerful among their number.  Expect to be mocked for those awards you lack, and questioned endlessly by clueless fleebs about those you&#8217;ve earned.  </p>
<p>Welcome to the new Xbox 360, please enjoy your stay.</p>
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