FEAR 3 by Warner Bros contains some interesting enhancements

Posted by Helvetica | April 14, 2010

It’s hard to recall if we reviewed the first installment of this video game series, but FEAR does fit into the atmospheric horror first-person-shooter pretty well. However, we found ourselves quickly bogged down in the tirelessly moronic AI and other elements that didn’t really let us feel our way through the game. The scary bits, however, if memory serves did tend to prove pretty jump-tastic.

The additional enhancements FEAR 3 will see is something we’re actually intrigued by: co-op play with two different main characters.

In a break from previous installments, F.E.A.R. 3 features two-player co-op. Players have their choose between the super soldier Point Man or the powerful psychic Paxton Fettel. Each has their own special set of abilities, allowing for two distinct play experiences. There’s no mention of competitive multiplayer features.

Other enhancements included could also be noted in


Corporate Masters Feign Care About What Xbox Players Think

Posted by Nelson Williams | August 31, 2009

Doritos and Microsoft have teamed up to promote their brands through a contest on Xbox Live, offering players a chance to submit their own hard work, dreams, and efforts to their corporate masters for little more than the chance to win a contest. It’s called Unlock Xbox, and it runs today through October 4th.

“We are always looking for new ways to connect with fans and give them unique opportunities to express their creativity in a way only Doritos and our partners can deliver,” said Ann Mukherjee of Frito-Lay, in a statement that made my skin crawl with a thousand outraged artistic sensibilities.

The end result will be ten semi-finalists, voted on by Xbox players, and plastered up and down with branding from Doritos, Microsoft, and whatever other corporate partners attach themselves to the contest.

You can read the whole press release here. Bring along some strong drink, …


Castle Crashers Necromantic Pack, downloadable content release

Posted by Helvetica | August 26, 2009

Tomorrow.

necropreview Castle Crashers by The Behemoth—possibly one of the cutest action-arcade games playable on the Xbox 360 with friends—features a great deal of downloadable content to extend and otherwise enhance already rapid-fire, chibi gameplay.

The Necromantic DLC pack is being released Thursday, Aug 26th 2009. According to sources, the last time The Behemoth released a DLC they spread codes across their forums like rich tapioca pudding. So we’d say keep a lookout for that.

For just 160 MS Points, come Thursday, this lovely little DLC could be yours. Just let us know how it works out!

Link, via The Behemoth dev blog


Dead Rising on Xbox 360 – A Reader Review

Posted by Nelson Williams | August 14, 2009

Dead Rising Xbox 360Reader Dracul sent in this review of the Xbox 360 game, Dead Rising. I’m sure we all remember this zombie cruncher from the early days of the Xbox’s timid entry into the gaming market. Let’s see what Dracul has to say about it. Take it away…

Contrary to what some may say about Dead Rising, how lame or uncanny this is with its strange sense of humor and random happenings around the mall, there is actually a pretty decent game in here. If you can manage to get through more then half of it without giving up, of course. You’ll discover plenty of certain little parts in Dead Rising where you’ll just want to throw the controller at the wall and scream, but we’ll get to those moments later. First …


Xbox 360 Avatar Awards and Dashboard Update

Posted by Nelson Williams | August 11, 2009

Xbox 360 LogoThe monolithic computer overlord Microsoft just released a new dashboard update for the Xbox 360, including tighter Netflix support, new Avatar goodies to buy, and the mysterious Avatar Awards.

You still can’t run a proper search on the Netflix. Neither will you be able to waste your time and life on Facebook or Twitter, both promised features that will be released sometime either later this year or when Hell freezes over.

None of that really means anything, though, in the face of the new Avatar upgrades and Avatar Awards. That’s what you googled to find this page, right? Here’s what we know.

Avatar props give your digital representation new toys to play around with on the screen, so you can use your top-end, vastly powerful, expensive gaming console and its …


Unreal Tournament 3 Review For Xbox 360

Posted by Nelson Williams | August 6, 2009

Unreal Tournament 3Today, I’d like to present a special guest piece from one of our readers, a fellow named Dracul, who sent along this review of Unreal Tournament 3 for the Xbox 360.

If you have something to say, go ahead and let us know! Send in a review, a story, whatever you think the internet would like to see. Just click that Contact Us link up at the top of the page.

And now, on the with the show. Take it away, Dracul.

Unreal Tournament 3 for the Xbox 360 gives the players what most would look for in a typical shoot ‘em up kind of game; Violence, gibs, heavy gun, and the ability to get a pretty good headshot from miles away.

Unreal Tournament 3 does have a pretty decent story line, …


Ghostbusters Video Game Sells a Million, Might Even be Good

Posted by Nelson Williams | July 27, 2009

Atari’s propaganda machine just spit out the latest news-like item; Ghostbusters: The Video Game has cleared the million-unit hurdle. This is good news for the franchise, of course, and better news for Atari, who being a hollow giant passed around through the industry like a joint made from a mummified colossus, could use a little success.

Granted, these numbers do come as a sum total amongst the various platforms that writhe in the grip of the game’s throbbing tentacles since Ghostbusters was released to every chunk of electronics capable of displaying something akin to a moving picture. I think you can buy a version for graphing calculators.

You can read the entire press release over here at PR Newswire.


Microsoft Knew the Xbox 360 Could Damage Discs

Posted by Nelson Williams | December 16, 2008

Of course, there’s a lawsuit about it. Recently unsealed documents show that Microsoft knew the Xbox 360 could damage discs inside it when tilted or bumped while playing. Oh, and that they knew before tossing the 360 up on the market in 2005.

Microsoft engineering teams considered three solutions to the problem, but dropped all of them. Something about being too expensive. Good thing there’s that replacement disc program from Microsoft, you know, the one that costs $20 per disc. Yeah, you know I love re-buying a game because the cat jumped up on the console while I was playing.

Oddly enough, everyone else who spins a disc in their players has figured out a way to prevent damage in case of a stiff breeze tilting their machines a whole degree off axis. How this strange and alien technology escaped Microsoft is …