Warhammer Online is a tough game to get into, largely because of its PVP focus, combined with a graying playerbase of max-level characters. There are precious few fellow low-levels for a new player to group with, and yet far more high-levels prowling the quest hubs for easy ganks.
Patch 1.3.2 aims to expand and enhance the newbie experience in ways that don’t involve a fireball to the face.
A new live event, Daemon Moon Rising, is coming to Warhammer Online on October 23 through November 2nd. It’s your basic holiday Halloween event, with masks, prizes, hordes of demons, and the understated negotiation between factions that Warhammer Online is so famous for.
Read more at Mythic’s website.
In more ways than one. The troubled, but wildly enthusiastic, MMORPG Warhammer Online is aiming for that extra 3% market share with a version for Macintosh computers.
While the new release is scheduled towards Fall of 2009, those players who worship at the altar of Steve Jobs can jump into the beta test right now. Both existing accounts and new special 10-day trial accounts are welcome to take their bondi-blue mac-boxes up against the best of the PC crowd in the PvP murderfest that is Warhammer Online.
Learn more about it over at Mythic’s Warhammer Online website.
Get your guild off that dying server and on to a new, fresh server full of promise and life for you to slowly snuff out. Mythic has announced free character transfers and guild transfers, which should help even out the high-level population just a bit.
Read more about it over here at the Warhammer Herald.
Undeath is not something new in the world of Warhammer. Oh, sure, there are these vampires marching about, and skeletons rising from the grave, and various necromancers cackling in their crypts, but that’s nothing compared to what lies under the sands in the dry places. Ancient empires await in their tombs, and the Tomb Kings yet control their lands from beyond the shroud of death.
Oh, and there’s a trailer now. Check it out.
Is it just me, or are Sigmar’s finest the official whipping boys of Mythic’s trailers? I don’t think I’ve seen one survive a preview…
Mythic’s successful MMORPG slaughterfest Warhammer Online is ready to release its next content expansion, titled Beyond the Sands. That means you’ll get to meet the Tomb Kings, ancient undead with that spicy egyptian flavour. There will be realm stuff, dungeon stuff, and even the occasional fetch quest for those who aren’t max level! I’m sure they’ll appreciate it after being kicked out of the PvP game by their high-level betters.
The expansion does leave many questions to be answered, though, the first in my mind being when can I get behind the controls of a jackal-skulled skeleton warrior? Sadly, the answer to that is not in the latest Grab Bag of Q&A offered by Mythic about the expansion. What you will find, though, is talk about the dungeons, loot, more loot talk, and something about vanity pets. Heh.
You can read the whole …
The big draw of Warhammer Online has always been epic battles around keeps, fortresses, and castles, but the damning truth of packing a small area full of players is that modern servers just can’t keep up. Flames and terror are the usual result, not in the game but inside the server room. This makes for unhappy players in that special way only staring at a login screen after the game explodes can.
To salvage what they can after being brought low by the limitations of hardware, the folks at Mythic have made a few changes to the way these massive sieges work. The big deal in all this is a hard cap on the number of players, but what’s really interesting is how this cap is enforced. Basically, lower-level players get the boot in favour of their higher-level counterparts. The long version has it …
It’s as true now as ever before, Tuesday is patch day. Warhammer Online updates with a few cleaned up quests and a quick PvP fix. Here are the full patch notes ripped straight from WAR’s website.
Content
* The Deathclaw Cold Ones that assault the High Elf Chapter 22 hub will no longer attack players.
Quests and Public Quests
Quests
* Betrayal from Within: Adjusted the waypoints on this quest so that they correctly lead players to the Bastion Stair entrance.
* Broken Core: Fixed an issue which was preventing Squig Herder players from completing this quest because they could not choose a reward.
* Eyes of the Spy: Fixed an issue with the Raven Caller quest item which sometimes allowed more than one raven to be summoned.
* Bitter Blood: This quest will now reward …
Despite a certain amount of grumbling in the ranks of the hardcore who shot to the end of the game in about 13.6 minutes, Warhammer Online has been doing rather well for itself in the MMORPG market. A good launch, decent player retention, and a niche apart from World of Warcraft have given Warhammer Online the hot player injection it’ll need to stay competitive against the cold and unrelenting might of the Lich King.
Mythic Entertainment isn’t stopping there, though. Taking another cue from the 800-pound gorilla, Warhammer Online has just opened up a recruit-a-friend program with a bounty of 30 days free time for every new player you sign up. Here are the details, care of The Warhammer Herald.
* When you become a paying subscriber to Warhammer Online: Age of Reckoning, you’ll receive 3 recruitment notices to …
The Warhammer Online short fiction story, Cruel As Ice, Cold As Steel has just updated, adding a third chapter to this Dark Elf tale. Written by Mike Lee, this story showcases the Black Guard, a new class freshly introduced to the game. Blood and severed heads make an appearance.
You can read the story, including the first two chapters, at the Warhammer Online website.