Warhammer Online Fortress Updates Hit Live Server

Posted by Nelson Williams | January 9, 2009

The big draw of Warhammer Online has always been epic battles around keeps, fortresses, and castles, but the damning truth of packing a small area full of players is that modern servers just can’t keep up. Flames and terror are the usual result, not in the game but inside the server room. This makes for unhappy players in that special way only staring at a login screen after the game explodes can.

To salvage what they can after being brought low by the limitations of hardware, the folks at Mythic have made a few changes to the way these massive sieges work. The big deal in all this is a hard cap on the number of players, but what’s really interesting is how this cap is enforced. Basically, lower-level players get the boot in favour of their higher-level counterparts. The long version has it …