World of Warcraft Players Now Get Lap Cats

Posted by | July 21, 2015

The news is out that cat pets in World of Warcraft will sit in your lap if you sit down. Players everywhere are testing this out, and having their furry companions join them. There’s also been one player who shared his story about how he remembers his beloved cat in WoW and had the joy of seeing him leap into his lap unexpectedly with this new addition. See details at SiliconANGLE written by Kyt Dotson.

Neverwinter Online Beta Coming to Xbox One

Posted by | January 17, 2015

Cryptic Studios’s free-to-play Neverwinter Online has a beta coming to Xbox One, signups are already available on the Perfect World Entertainment’s Arc Games website. It will arrive on the console during Feburary 5-8 and is slated for an early 2015 launch for Xbox Live Gold members. Read more about it with Kyt Dotson’s GameOgre coverage.

GameOgre: Intellect Devourer Review

Posted by | November 5, 2014

Sometimes, in the midst of the horror of battle, only a monster will do. The blight of the Spellplague has tainted much of the lands, and with the Illithid in the depths, it’s time for a new weapon. The Intellect Devourer is a potent companion from Neverwinter Online—especially for those who would not mind the companionship of a slowly pulsing brain on legs. Read the full review by Kyt Dotson over on GameOgre.

Chinese Wuxia MMORPG Swordsman Online Launches Today

Posted by | July 29, 2014

Swordsman Online, a wuxia MMO set in ancient China, published by Perfect World Entertainment launches today. The game mixes a lot of MMORPG systems including combos, limited action sets, open targeting, and martial-arts inspired gameplay.

For a first impressions-run down of the game written by Kyt Dotson check out the article from GameOgre. While the game reviews well, it contains a lot of themes and elements suited more for an Asian audience—with a strong ancient Chinese bent—and follows a narrative based on a novel by writer Louis Sha.

Interview: On Being a Captain in Star Trek Online

Posted by | March 6, 2014

Cryptic Studios’s science fiction MMO Star Trek Online offers players the opportunity to become a captain in a universe filled with aliens, diplomacy, and a decades-thick work of genre fiction beginning in 1966 and still continuing until today. So it’s no surprise that players take to the game to seek the full extent of their impression. This MMO Anthropology interview published recently is featured in an article by Kyt Dotson at SiliconANGLE where you can read more about this phenomenon.

Reflections on space bunnies in Star Trek Online

Posted by | March 6, 2014

With the addition of The Legacy of Romulus in Star Trek Online also meant the addition of space bunnies–and by this we mean the epohh. These little critters are a fuzzy, moth-bunny that for some reason the New Romulan Alliance finds so extremely adorable that they’re willing to part with high-end military equipment for people who domesticate them. As a result, STO players find themselves raising them and then turning them in for reputation with a space-faring industrial superpower. If you’re interested in the process of farming epohhs for Romulan Marks, read up on the beginning of the experience as written by author Kyt Dotson.

First Impressions Review: VEGA Conflict by Kixeye

Posted by | August 14, 2013

Curious about the newest MMORTS browser-based game from Kixeye that puts you in the metal-boots of a space pirate? Check out this review by Kyt Dotson of VEGA Conflict over at GameOgre. Like most browser-based games, VEGA Conflict is sprite-based, slow paced, and designed towards the hardcore casual crowd. It has a slow growing affect combined with space-combat with some micromanagement; but at the same time people are pushed inexorably towards an end game full of PvP—and, of course, even further space piracy.

What is it Like to Play Webzen’s Arctic Combat?

Posted by | June 24, 2012

The free-to-play game publisher Webzen is coming out with a new free-to-play FPS title modeled after the more common triple-A genre of first person shooters on consoles such as Call of Duty. Running on an Unreal engine and showing a lot of glitz and sparkle, even the beta is shining for this new game. Wonder what it’s like? Look to someone who got a media account to try out the closed beta, Kyt Dotson over at GameOgre has a first impressions review.

Microsoft Just Can’t Make Their PR “Leaks” Stick

Posted by | June 23, 2012

Not for a lack of a PR department, Microsoft seems to be full of leaks—late last week a giant document filled with juicy tidbits about their upcoming Xbox 720 console and some other technologies (such as the mysterious Kinect Glasses) hit the Internet. Then, after ignoring it for two days, the Redmond-based software giant started to use the DMCA to get it removed from cloud cyberlockers that housed it. In all? Looks like Microsoft leaked the document themselves and felt bad when too few people paid too little attention to it. Kyt Dotson over at SiliconANGLE has the story.

GameOgre: Forsaken World First Impressions

Posted by | March 17, 2011

Just published over at GameOgre video game review blog:

When it comes to art direction and detail the environments in this game really stand out. Each starting zone has its own theme and the graphical elements that appear in them instill a sense of atmosphere that prevails down to the tiniest detail. The vampire starting zone is covered with gothic, draconian architecture; guttering candles dripping on candelabras; even a graveyard with stunted and withered trees. The stonemen start in a cavernous, rock-laden area with a lot of browns and grays, and sharp angles everywhere—you can almost hear stone crumbling as you run about your business. The elves start in a jungle, crawling with foliage and dripping with water—in fact, much of it is swampy and shows off a brilliant water effect—with the trunks of trees

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