Interview with World of Warcraft’s Master Rogue Fiveshot

Posted by | December 12, 2011

Fiveshot is an avid poster to YouTube –visit his channel gregory06– and also a World of Warcraft player. Through his activity in MMO games — such as WoW, League of Legends, Modern Warfare 3, and others — he has made use of YouTube to deliver a cross-section of his experience and others.

The interview highlights the social aspects of MMO gaming but also reveals how YouTube changes or enhances that experience. He has gained quite a following and many of his videos reveal a great deal of comments. These are individuals who may play only one or two of the games that he takes footage from; but they’re all coming together on YouTube to comment.

Community-wise, games like WoW and such do not have a forum …


Nine Inch Pixels, Joystiq interview of Trent Reznor

Posted by | September 29, 2009

No, no, this isn’t going to dissolve into a squealing fest of fanvox gibbering, but it is something by far worth the mention. Gaming has been mainstream for a long time now, we have death metal rockers advertising for World of Warcraft, and popular comedians appearing in starring roles in overhyped upcoming games. It only makes sense that Trent Reznor grew up on gaming.
I had a lot of great times in arcades and I miss that experience. I know things move forward, but there’s something about discovering an arcade, the aesthetics, the cool cabinet that was built specifically for that game. The first time I saw Tempest, for example, I was like, “What the fuck is this?” It looked like some sort of 2001 thing, it had weird, abstract graphics and sounded cool. I realize times have changed, but I miss having those three minutes where it’s you versus that …


Batman: Arkham Asylum Paul Dini Interview

Posted by | September 2, 2009

Paul Dini has been as involved with the Bat as anyone who still draws breath upon this earth. He’s worked on the Animated Series, which is probably the finest portrayal of Batman in media, and now, he takes credit as the writer for Batman: Arkham Asylum.

It’s a good job if you can get it.

The Telegraph recently posted an illuminating interview with Paul about the new video game (why aren’t you playing it?), covering inspiration, what came before, and the necessities of video game design. Read it here.