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	<title>Vox ex Machina &#187; ghostbusters</title>
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	<link>http://www.voxexmachina.com</link>
	<description>Video Games Have A Voice</description>
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  <title>Vox ex Machina</title>
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		<title>Ghostbusters Video Game Sells a Million, Might Even be Good</title>
		<link>http://www.voxexmachina.com/news/ghostbusters-video-game-sells-a-million-might-even-be-good/</link>
		<comments>http://www.voxexmachina.com/news/ghostbusters-video-game-sells-a-million-might-even-be-good/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 14:11:59 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atari]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[TI-89]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=981</guid>
		<description><![CDATA[Atari&#8217;s propaganda machine just spit out the latest news-like item; Ghostbusters: The Video Game has cleared the million-unit hurdle. This is good news for the franchise, of course, and better news for Atari, who being a hollow giant passed around through the industry like a joint made from a mummified colossus, could use a little [...]]]></description>
			<content:encoded><![CDATA[<p>Atari&#8217;s propaganda machine just spit out the latest news-like item; Ghostbusters: The Video Game has cleared the million-unit hurdle.  This is good news for the franchise, of course, and better news for Atari, who being a hollow giant passed around through the industry like a joint made from a mummified colossus, could use a little success.</p>
<p>Granted, these numbers do come as a sum total amongst the various platforms that writhe in the grip of the game&#8217;s throbbing tentacles since Ghostbusters was released to every chunk of electronics capable of displaying something akin to a moving picture.  I think you can buy a version for graphing calculators.  </p>
<p>You can read the entire press release over <a href="http://news.prnewswire.com/DisplayReleaseContent.aspx?ACCT=104&#038;STORY=/www/story/07-27-2009/0005066504&#038;EDATE=">here at PR Newswire</a>.</p>
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		<title>Ghostbusters Video Game Puts New Life Into Dead Franchise</title>
		<link>http://www.voxexmachina.com/news/ghostbusters-video-game-puts-new-life-into-dead-franchise/</link>
		<comments>http://www.voxexmachina.com/news/ghostbusters-video-game-puts-new-life-into-dead-franchise/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 04:49:24 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[Stay-Puft Marshmallow Man]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Xbox]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=851</guid>
		<description><![CDATA[Most companies are a little quicker on making their movie tie-in games, but hey, it&#8217;s only been twenty-five years, right? Ghostbusters: The Video Game hits store shelves today, which comes as something of a relief to us here at Vox. You see, we&#8217;re ancient and crumbling figures, shambling mockeries of life that were old enough [...]]]></description>
			<content:encoded><![CDATA[<p>Most companies are a little quicker on making their movie tie-in games, but hey, it&#8217;s only been twenty-five years, right?  Ghostbusters: The Video Game hits store shelves today, which comes as something of a relief to us here at Vox.  You see, we&#8217;re ancient and crumbling figures, shambling mockeries of life that were old enough to see the film, the first film even, when it came out.  In theatres, not on DVD.  With our own money.  From our jobs.  Yes, just like the ones your parents have.  And, being gamers, we grabbed up the games made off those films.  </p>
<p>They sucked.  All sucked.  Sucked <em>hard</em>.</p>
<p>So maybe it&#8217;s been a mere twenty years, but now the time draws nigh for us to finally claim what never was; a Ghostbuster&#8217;s game that isn&#8217;t made of fail and crap. </p>
<p>Here&#8217;s the trailer.<br />
<object width="480" height="295"><param name="movie" value="http://www.youtube.com/v/MNf7gh9Tt2c&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/MNf7gh9Tt2c&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="295"></embed></object></p>
<p>So far, the game&#8217;s been doing well in reviews.  The game-game parts are good, from what we&#8217;ve seen, but the CGI animation is a little behind the curve, and the game just isn&#8217;t as long as it should be.  Still, if you&#8217;ve ever played Ghostbusters on the old Nintendo NES system, such pithy little complaints hold no torment.  </p>
<p>It&#8217;s been two decades.  We finally have the tools, we finally have the talent.  Let&#8217;s bust some ghosts.  </p>
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		</item>
		<item>
		<title>Icecream headache: Who you gonna call?</title>
		<link>http://www.voxexmachina.com/news/icecream-headache-who-you-gonna-call/</link>
		<comments>http://www.voxexmachina.com/news/icecream-headache-who-you-gonna-call/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 15:29:51 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Egon Spanger]]></category>
		<category><![CDATA[ghostbusters]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=540</guid>
		<description><![CDATA[Remember, people: don&#8217;t cross the streams! If you want the full, awesome, amazing HD experience, go watch it on Gametrailers.com. June 2009. Mark that month. This game is coming out for the PS3, the Xbox &#8212; and the Wii! Imagine using the wiimote to direct a proton beam chasing a slimer around a room! We [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000"  codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="620" height="506"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=43329" /><param name="quality" value="high" /><embed src="http://www.gametrailers.com/remote_wrap.php?mid=43329" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="620" height="506"></embed></object>
<p>Remember, people: don&#8217;t cross the streams!</p>
<p>If you want the full, awesome, amazing HD experience, <a href="http://www.gametrailers.com/player/43328.html">go watch it on Gametrailers.com</a>.</p>
<p>June 2009. Mark that month. This game is coming out for the PS3, the Xbox &#8212; and the Wii! Imagine using the wiimote to direct a proton beam chasing a slimer around a room!</p>
<p>We <i>love</i> you Egon Spangler!</p>
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