Tag: Funcom

Micro-Review: Dreamfall: The Longest Journey

This game made us cry.

We cried like little baby voces who had just got coal for Christmas, and it was strange because we knew what had to happen. Dreamfall is one of those games that starts at the end. Except the difference is: the beginning is without context, without a sense of presence; a perfect, crystalline introduction without emotion…

With all this talk about Funcom and what their current holdings are doing to their company we just had to hearken back to this beautiful game and its predecessor. We still remember the day that we got The Longest Journey (the first one, this review is of the sequel) opened the box with melancholy hearts and read the end of the instructions.

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Age of Conan: How an MMORPG Dies

The MMORPG Age of Conan was released by Funcom right around the middle of May in 2008, probably to avoid getting steam-rollered and plowed under by the Wrath of the Lich King expansion for everyone’s favourite fantasy juggernaut. In less than a month of blistering sales fueled by desperate gamers trying to escape the pull of Warcraft, Age of Conan had gathered up over 700,000 subscribers in its muscled and well-oiled arms.

Six months later Funcom was quietly merging servers and banning anyone who talked about subscription numbers on their forums. Age of Conan is now, for all practical purposes, a walking and half-naked corpse shambling toward a dark horizon. So what happened? How did Age of Conan die?

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Vox Ex Machina, the voice of video games, is a gaming journalism magazine written by the voces, the different voices of games. Our team is diverse but small and we try our best to cover what might be interesting to our readers. Feel free to leave comments and talk to us, we're listening.

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