First Impressions: Dragon Quest Swords

A slime draws near!

We have been fans of the Dragon Warrior franchise since we first laid eyes on the pixilated visage of our hero from Dragon Warrior. We’ve even gone to great lengths to get translations of the non-released versions. There is a slime atop our monitor that graces our every waking moment.

Behold. Dragon Quest: Swords. A strange land of first-person view guided with the wiimote, sliding between flat landscapes, polygon castles, and people who look as if they’ve been made out of blown sugar and glass pipettes. In fact, talking to the prince of the kingdom makes us concerned that we might breathe on him too hard and break him.

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