Brutal Legend, an epic heavy metal adventure game with a big damn dose of RTS, hits shelves today. We here at Vox have done some coverage of the game, and the demo on Xbox Live was certainly interesting.
Brutal Legend is doing well by reviewers; they like its style and humour, but the controls are not far away from Double Fine’s previous game, Psychonauts. That one came out years ago. Also, the story game is short by some standards, coming in around or under 10 hours. Multiplayer options using the RTS elements fill out the game.
We’re watching this one. By all accounts, it’s a good game, but we’ve yet to see if it’ll sell well, or grasp any sort of longevity in a metallic death grip.
I’m holding out for Korean pro Brutal Legend tournaments.
The demo for Brutal Legend is out now, ready for download on PS3 and Xbox 360. I messed around with it last night, but we’ll get to my impressions in a moment.
More important, is what the demo has been doing to other people. The unconverted. The agnostics, they who do not worship at the altar of metal. Combing this vast internet of ours, I’ve been seeing something strange and unknown to our ways; people see the demo and change their minds. Those who couldn’t care less about Jack Black, suddenly find him funny. Girlfriends peek around the corner and ask to see what’s going to happen next. Blasphemers who think the hallowed chords and solos of metal are little more than manchildren strangling the kittens hidden away inside their guitars take up the controller and smite some evil with a big …
We’ve spoken a little around the campfire here of Brutal Legend, the upcoming heavy metal tribute game from Tim Schafer and the folks at Double Fine. That’s all well and good, expected even, since this is a gaming site and we’re all basement-dwelling pixel-lickers.
But the kind of star power wrapped up in Brutal Legend; Ozzie, Jack Black, Rob Halford, Lemmy, and others, has forced the celeb-worshiping mainstream media to take notice and report on the game. The sad result is pretty much what you’d expect.
The upcoming Double Fine game of heavy metal and skull-crushing destruction, one Brutal Legend, has been trapped in a legal limbo under threat of lawsuit. The vast and mighty giant Activision once held sway over Brutal Legend, but lost the game to Electronic Arts, who, employing the grace of shadows and air, stole it away in the night. Activision unleashed their legal hounds, and here we are.
A settlement was always extremely likely, though, given that Brutal Legend was ready for an October release, and that’s exactly what happened. On Wednesday, Activision’s lawyers broke camp and returned to their lands of ice and snow.
Here’s the trailer, in case you missed it.
IGN recently got ahold of some video where Tim Shafer of Double Fine plays his latest game offering, Brutal Legend. You might remember Tim and the Double Fine crew for a game called Psychonauts. If you don’t remember Psychonauts, you are a lesser person and likely an alien imposter.
Brutal Legend Gameplay 01
Brutal Legend Gameplay 02
Brutal Legend is an upcoming game from those Double Fine guys, you know, the folks who made Psychonauts. If you haven’t played Psychonauts, by the way, you fail at gaming. Get with it. The mad leader of Double Fine is Tim Schafer, one of those “creative” people who tend to see the dead dog skulls in those ink blot tests. He’s also kind of wacky and interesting, so it’s pretty cool there’s this interview here with him about the Brutal Legend game. Here’s a sample from the interview.
Q: What type of game is Brütal Legend? I watched the vids and I know whatever the hell you guys do will be awesome but what kind of game is it?
Tim Schafer: It’s an action game full of action with a side quest that’s all about action.
You can read more over at the brand new, mostly, Brutal …