NCSoft’s favorite MMO the-mighty-in-tights City of Heroes superhero MMO is planning the biggest expansion of content that they’ve had since they went free-to-play with Issue 22: Death Incarnate. Amid the additional content, the MMO studio plans to add numerous tweaks to Dark Astoria—a mostly ignored hazard zone that contains flying masks and extremely upset zombies. Also planned is a new trial aimed at bringing heroes together to stop the rise of an evil sorceress… Hopefully we’ll see this content soothe the aging content of this amazing game. Massively has the story but you may want to see it on the official site.
Back in the early days of MMORPGs—and those days it was 2004—the MMOs started to realize that people wanted more to do than just new content involving episodes and new villains and higher level caps. Instead, MMO companies discovered that people wanted to experience in-game what happened to them outside in the global culture. So City of Heroes added the Winter Event.
With that winter event came some unexpected bugs…currently best described in the most recent MMO Anthropology article,
By far the most amusing phenomena that rose out of the original 2004 Winter Event in City of Heroes happened to be the city-region bosses the Winter Lords. These were gigantic snowmen appearing about ten stories tall, textured as if made entirely out of snow, with icicle noses.
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In my days, I’ve played an awful lot of games, and built a dozen times as many characters. Character creation is a vital part of gaming, especially in this era of MMORPGs and 100-hour storyfests like those that keep Square-Enix and Bethesda in business.
What many games still don’t realize is that character creation can and should be a game in itself.
Some games caught on to this early. The NES game 1943, a standard shooter, opened up with a grid where you could allocate points between firepower, protection, speed, special weapon time, and such. Primitive, but effective, as the choices you made on that grid would …
City of Heroes is seeing a strange period of development at record speed, as the folks over at NCsoft do their level best to strengthen the walls and load the catapults against the inevitable siege from various other super-hero MMORPGs that are planned to come online soon.
Position, the lead developer over at Cape Central sat down with MMORPG.com to discuss the upcoming Issue 16 and the terrible mysteries and powers within. Read the article here.
The good citizens of Paragon City get a whole new slew of challenges to deal with as Issue 15 hits the live servers. Heroes and Villains, on the other gloved and radioactive hand, get goodies. Two new costume sets, some 20 new character faces (finally!), and costume-changing emotes (yeeeeeeesss!) to kick off when your mild-mannered death machine transforms into his amazing alter-ego.
Read about the new Issue and grab some Dev Diaries over here on the City of Heroes website.
The superhero MMORPG City of Heroes has recently opened up trials for its spanking new Macintosh client. Previously limited to the obviously superior Windows operating system, this new client will allow the desperate market sliver that makes up Mac users to experience the joys of eye beams and massive raids against an immobile sac of protoplasm.
The full release of a Mac version for City of Heroes is expected around January of 2009. Or maybe February. Could be March.
Lead designer Position posted the announcement in this forum thread. You can also sign up for the Macintosh beta test over here.
There’s more going on in the world than the release for Wrath of the Lich King. In fact, quite a few little bits of information you might like to know are swirling on the winds like snow over a battlefield. Here’s a quick summary of what’s going down out there.
World of Warcraft is revving up the free realm transfer engine again, trying to drive the sudden influx of new and returning players to more balanced servers. They have a thread up on the forums detailing the server openings as they happen. Check it out here.
Warhammer Online is introducing two new tank classes, the Knights of the Blazing Sun and the Dark Elf Black Guard. To celebrate, they’re hosting a special event from November 18th to December 1st called Heavy Metal. Lots of quests, a new Scenario, and tons of gutting …
City of Heroes, the superhero-themed MMO from Cryptic is currently shoving Issue 13 through their beta process. Be sure to jump on over to the test server to take first advantage of the new features. Among the highlights, you’ll find a Level Pact that binds two character from different accounts to the same XP pool. The upside here is that no matter how much one no-lifer plays his character, the other hero in the pact will advance at the same rate. Not all that great for power gamers, but likely a welcome feature for couples and those with a working life.
You’ll also come across Merits, a kind of currency you get for completing story arcs, Task Forces, and all those other role-playing, plot advancing mission types.
Crafting should be easier for the Villain side, with new “Abandoned Labs” in lower-leveled zones.
The details and …