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	<title>Vox ex Machina &#187; Abject Lesson</title>
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		<title>Age of Conan:  How an MMORPG Dies</title>
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		<pubDate>Sun, 30 Nov 2008 03:50:05 +0000</pubDate>
		<dc:creator>Nelson Williams</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Abject Lesson]]></category>
		<category><![CDATA[Age of Conan]]></category>
		<category><![CDATA[Funcom]]></category>
		<category><![CDATA[MMORPG]]></category>

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		<description><![CDATA[The MMORPG Age of Conan was released by Funcom right around the middle of May in 2008, probably to avoid getting steam-rollered and plowed under by the Wrath of the Lich King expansion for everyone's favourite fantasy juggernaut.  In less than a month of blistering sales fueled by desperate gamers trying to escape the pull of Warcraft, Age of Conan had gathered up over 700,000 subscribers in its muscled and well-oiled arms.

Six months later Funcom was quietly merging servers and banning anyone who talked about subscription  numbers on their forums.  Age of Conan is now, for all practical purposes, a walking and half-naked corpse shambling toward a dark horizon.  So what happened?  How did Age of Conan die?]]></description>
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