Age of Conan: How an MMORPG Dies

The MMORPG Age of Conan was released by Funcom right around the middle of May in 2008, probably to avoid getting steam-rollered and plowed under by the Wrath of the Lich King expansion for everyone’s favourite fantasy juggernaut. In less than a month of blistering sales fueled by desperate gamers trying to escape the pull of Warcraft, Age of Conan had gathered up over 700,000 subscribers in its muscled and well-oiled arms.

Six months later Funcom was quietly merging servers and banning anyone who talked about subscription numbers on their forums. Age of Conan is now, for all practical purposes, a walking and half-naked corpse shambling toward a dark horizon. So what happened? How did Age of Conan die?

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