Well, as much of a fix as can possibly be done to the bane-of-all-MMOs. Speaking of which us voces absolutely love PUGs—ignore Nelson’s complaints and objections, he won’t play with anyone not vetted by the FBI. They are an experience in both frustration and hilarity for any given game play event. PUGs are the groundwork that we use to gather our friends, sally forth into a strange world, and get our shy socialization shirts on.

Needless to say, Blizzard is introducing a new thing that should make PUGs the next-big-thing.

Blizzard drops details on the new dungeon and raid system for World of Warcraft, which brings with it cross-sever instancing, daily random dungeons, and special rewards for taking part in a pick-up group.

Pick-up groups, or PUGs, are the bane of many an MMO player’s existence. Rather than grouping with your guild or folks you know, you group up with random strangers who often turn out to be complete and utter tools, and probably think the same thing about you. PUGs are generally avoided whenever possible, but World of Warcraft’s new dungeon and raid system, due out in an upcoming patch, actually rewards players for grouping with random strangers. In fact, the more random additions to your group, the faster you gain rewards, including a Perky Pug non-combat pet.

Link, via Kotaku.