You see, back in the day when computers were new and exciting, I went to college and majored in something wonderful; virtual reality. Not to play games, not to do 3D animation, although there was that. Mostly, I knew that virtual reality would, in its creeping and secret ways, become just as important as real reality.

Consider that most of you spend somewhere between two and six hours a day inside a virtual world on your Xbox or PC and think about that for a moment.

But games aren’t the most important use of virtual reality, simply the most obvious one. Real work is being done by virtual tools, and those tools change everything they touch. Check out this article from khou.com, about video game surgery.

“So this is the difference between working in 2-D and guessing and working in 3-D and knowing,” Dr. Aloia said.

“We’re just at the tip of the iceberg in terms of how this is going to affect surgical therapies,” Dr. Butler added.