The Checklist of Suck 2011

Posted by | December 17, 2011

Most games have a way to inform you that yes, you do, in fact, suck. In the early Nintendo days, it was a constant beeping when your health fell down below the FDA-mandated three hearts. More recent games deliver the clarion call of suck by unlocking easy failbaby mode, all for you. Here’s a checklist of how the top games of 2011 lay the suck card on the table. IGN has the story.


2 Comments so far
  1. Dracul
    December 17, 2011 8:20 pm

    Plenty veiws of suck… for me, think it was the random hints and tips I kept getting after dieing repeatedly on Black Ops…

  2. Nelson Williams
    December 17, 2011 8:21 pm

    I was playing Zelda, the Legend of, with a friend one evening. We were tromping through the Death Mountain dungeon, and my friend seemed a little confused. Asking why, he said it was the music. Seemed off, missing something. Then I took a Wizzrobe to the face, and the low-health beep started up.

    “Oh,” he said, “That was it.”

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