Skyrim Mods, So it Begins

Posted by | November 16, 2011

Ten seconds after Skyrim hit the shelves, the mods hit the net. Some of these are practical, solving stability issues or clearing up the bizarre UI. Others, less so. Let’s talk less so. Gameinformer has the story. And the creepy children.

1 Comment so far
  1. Nelson Williams
    November 16, 2011 7:18 pm

    I will be doing a roundup on the more interesting mods for Skyrim, once the community has gotten enough time and experience to produce some truly wonderful things (read; boob physics).

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