Ron Gilbert is the fellow behind such gaming classics as Maniac Mansion and Monkey Island, and a force lurking under the stage of a great many other games. His signature is humor, and he’s a master at putting the funny into games. Check out this interview with Ron Gilbert as he talks about how to set up a joke in a game, what works and what doesn’t, and how game developers have to make games for themselves instead of their audience. Truth and wisdom, folks. The Gameological Society has the story.