I’ve been playing Fable 2 recently, because it’s a simple, relaxing game and a great way to while through the evening hours when one isn’t making sarcastic videos for the internet. The problem, however, is that it probably wasn’t intended to be a simple, relaxing game. Fable 2 is full of things to do and characters to care about, none of which is ever developed past the point of simply existing. It’s a game filled with potential crushed under the weight of its flaws. Because the one thing I dislike more than a bad game is a decent game that could have been great, let’s take this opportunity to talk about Fable 2’s many, many failures. So here’s a series, yes a whole series, of articles about how Fable 2 keeps bumping into doorknobs and falling down the stairs. Twentysided has the story.