Kingdoms of Amalur is a single-player RPG set in fantasyland like every other single-player RPG whose name doesn’t start with “Fall” and end with “out.” What sets this new title apart is fluid and dynamic combat, with special moves that combo into each other. Mobility on the battlefield seems to be a key component of the Amalur fighting experience, as well. Here’s an interview with developer Ken Rolston about Kingdoms of Amalur: Reckoning. Ten Ton Hammer has the story.