fidelia-worgen-smallerHave you seen the things going on in World of Warcraft since Cataclysm came out? It’s been almost 5 months now and we’re wondering how well it’s holding up.

Aside from tearing the very ground asunder, Blizzard introduced two races: goblins and worgen.  Kit Dotson over at Green Dragon Inn has been wondering how well the wolfy-side-of-things has been working out for everyone playing the game.

I’ve mentioned before that Cataclysm represented Blizzard’s reintroduction of the narrative into gameplay and the worgen starting zone is no exception. In fact, compared to many others it’s literally inescapable until the entire story is told. Unlike starting as an undead, orc, human, everyone else you must play through an entire narrative before you can get into general population with everyone else on the server. The first time, this actually felt fun. It gave a sense of presence, of real ticking clock, a bond with all the other players that I saw playing worgen.

“Oh, hello there,” I’d say. “You too played through that almost thirty minutes of shifting quests before you could go somewhere and reach a capital city?”

Link, via Green Dragon Inn.