He’s right, too. We live in an interconnected, borderless world, but the big media companies want to slice us up, region lock us, and price us out for our brick and mortar stores while the internet thrums high above. Staggered releases and DRM make no sense in an always-on internet world. “In general, we think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem,” he says. That’s just one bit of wisdom from one of the best game-makers in the business. Have a look at the full interview. The Cambridge Student has the story.