Ever since the first players logged into World of Warcraft, a furious debate has raged about whether Blizzard favors one faction in the epic MMORPG over another. In the early days, it was obvious the Alliance had larger, more interesting cities that could be easily defended, compared to the Horde’s mud huts and open, undefended villages. The Alliance also had the most advantages in the raiding game, and loot from raids was vastly superior in PVP, negating the Horde’s PVP strength. Of late, however, the Horde has seen more interesting questlines following their major characters, and quite a few changes to their major cities. So who wins? Take a look at this exploration of the divide between the Horde and the Alliance. Ten Ton Hammer has the story.
Well, gee, I don’t know. Let’s take a look at that little old Lich King expansion. The Alliance got a brand new harbor, new buildings, new NPCs, new quests, and some new monsters patrolling the waters. The Horde got, hmm… A zeppelin tower. Right next to an older zeppelin tower. Focus much?
I have not ever gotten the sense that the Horde gets much favoritism.
That Thrall is the focus of the next expansion seems irrelevant since he’s not in charge of the Horde anymore and, well, both Alliance and Horde are affected directly by this shaman’s work. The huge amount of work done to Alliance regions and not to Horde regions in the past shows me that the Horde wasn’t looked at closely.
That the Horde has heavier presence in the 80-85 range doesn’t convince me either; both sides have a bit of a back-and-forth going on.
If this were warfare, the Alliance overreached themselves and suffered losses in their thin lines and that’s expected; the Horde, on the other hand, while grabbing the upper hand momentarily has a giant, flaming idiot for a Warchief who cannot tell the difference between a Short Victorious War and a a functional campaign to take and hold strategically important land.