Blizzard’s latest money-printing machine, Diablo 3, is hurtling through possibility to land on store shelves. To accelerate the onrushing isometric juggernaut, Blizz is lightning the chassis by removing excess weight, like player-vs-player content. This has surprised the gaming industry, astounding us all with Blizzard actually being eager to release a game, rather than holding it to their chest for another two years of “fine tuning.” Rock, Paper, Shotgun has the story.
Considering that PVP in the previous Diablo games has been an endless ditch of filth, slime, and jerkery that sloughs through the cracked plains between every city-pit in Hell, maybe dropping the idea for this installment isn’t a bad idea.