DC Universe Online Video Review

Posted by | January 3, 2012

The happy forest creatures over at GameOgre.com asked me to review the superhero MMORPG DC Universe Online. This time, the request came with a twist. “Build an ogre,” they said, “An ogre to save the world!” Thus, VideOgre was forged.


Sidescrolling 2D Platforming is Back — It’s Rayman Origins

Posted by | January 1, 2012

Rayman is an ancient character, built and trained to fight on the Mascot Front of the Console Wars. Unlike many of his peers, Rayman survived those battles, and lives to this day. Publisher Ubisoft has recently sent him out to fight again in the multi-console release, Rayman Origins. The internet says Rayman Origins is old-school sidescrolling platformer goodness, but the internet is a den of jackals. When I want game reviews, I go straight to the source. USA Today has the story.


APB:Reloaded First Impressions

Posted by | December 16, 2011

apb-reloaded-logoGamersFirst just recently re-released the game APB:Reloaded to much critical adversity in the MMO community. It’s original incarnation, the pay-to-play APB didn’t do so well, and it was crushed beneath the grimy boot heels of cheaters and hackers before its community imploded. This reincarnation is free-to-play and has already netted a population of over 3 million users in the first 8 days after launch on the Steam platform.

Kyt Dotson over at GameOgre brings us a review of this rags-to-popular-acclaim story:
The city is overwhelmed with thugs; gangs roam the streets with impunity and endanger the lives of everyday citizens with their criminality. The only answer? Deputize the entire population and give them guns—lots of guns. …


GameOgre: Review of World of Tanks — Go Blow Something Up Already!

Posted by | October 28, 2011

world-of-tanks-logo-flamingEven if you’re not into all-out PvP and tank sim, Wargaming.net’s World of Tanks proceeds with a well-made team-based tank MMO. Plus, if you have any interesting World War II after watching too much History Channel, you might still enjoy this. Kyt Dotson over at GameOgre has reviewed the game for everyone.

Here’s some of the highlights:

World of Tanks is a brilliant free-to-play, arcade-styled, squad-based World War II tank sim MMO game developed and published by Wargaming.net and runs atop the BigWorld MMO Technology suite. Since its debut in North America and Europe on April 12, 2011 it has become something of a sensation among gamers. The game


GameOgre: WonderKing Online

Posted by | June 27, 2011

wonderking-logoIn a world dominated by 3D MMORPGs, there’s still a few out there that represent the 2D side-scrolling arcade style and one of those is WonderKing Online. If this has you interested,you should check out Kyt Dotson’s review of the MMO over at GameOgre,

WonderKing Online is a free-to-play 2D side-scrolling platformer


GameOgre: World of Tanks First Impressions

Posted by | May 15, 2011

world-of-tanks-icon Squad-based tank combat and simulation has taken a turn for the better with the recently released game: World of Tanks. Kyt Dotson over at GameOgre has for us a pretty in depth review of World of Tanks and everything that it entails for players, from an examination of the game engine to how the free-to-play freemium mechanic works.

It’s a blue sky over Malinovka as your tank platoon rolls tread over the dying grass, playing a lethal game of cat-and-mouse against the enemy forces hiding amidst the heavy brush. Engines blurt out on all sides as your comrades roll out and you follow in their muddy tracks when the coughing turret-report of an enemy tank signals they’ve sighted us before


GameOgre: Realms Online First Impressions

Posted by | May 5, 2011

realms-online-logo The idea of entire-world-PvP isn’t that new, but combined with a strong realm-wide conflict basis and a capture-the-flag concept that covers entire regions, it begins to catch some attention. Realms Online by GameSamba brings some of this action to the forefront in their soon-to-be-released US version of their much anticipated game. Kyt Dotson over at GameOgre brings us some first impressions of this game after a media guided tour by GameSamba staff,

From the parts that I explored, nowhere was fundamentally safe. Although, I should point out, almost like a war journalist I found myself thrust into the thick of battles. With arrows singing overhead and spells sizzling the ground at my feet, I bring to you this news story.

Realms Online will be


GameOgre: Black Prophecy First Impressions

Posted by | April 15, 2011

blackprophecylogofirstimprssions There’s this amazing free-to-play space combat simulator currently running beta: Black Prophecy. If you’d like a preview of what to expect, head over to GameOgre and see Kyt Dotson’s first impressions review. And for those looking for a taste, here’s the opening paragraphs:

In the beginning there was Privateer and it was good; then came Descent, I, II, and III and Freespace, Tachyon: The Fringe, and the Independence War series; and then there was Microsoft’s Freelancer—the MMO world rejoiced when Jumpgate made a grand entrance and cried when it crashed and burned in the mountains of obscurity (never fear, we might see Jumpgate: Evolution!) Finally, there’s those who wanted to scratch their eyes out when Starwars Galaxies: The Jump to Lightspeed gave us a


GameOgre: Wakfu First Impressions

Posted by | April 12, 2011

wakfu-logo-first-impessionsAnother game, still lurking around in a beta, has made the rounds to GameOgre.com, the upcoming free-to-play game by Square-Enix, Wakfu, has gotten a first impressions treatment by Kyt Dotson. While most of the game is 3/4ths view and looks like it’s been dollhoused; it has some interesting implications for persistent world gameplay using an social-ecological take on gaming universes.

It presents persistent worlds where the character’s decisions can affect the ecology of areas, social dynamics that include citizenship of various towns and regions.

The first thing I noticed about the game is that everything is a little bit tiny. The characters look a lot like dolls, or miniatures, standing in a cartoonish Fantasy world that seems to be floating in space. The graphics are


GameOgre: Spiral Knights hits the right spot in a first impressions article

Posted by | March 30, 2011

spiral-knights Coming soon to the free-to-play MMO market, Spiral Knights released by SEGA and Three Rings Design looks like it ahs all the necessary elements to be a wonderful time-waster. Even with its business model that seems to want to limit the time you can play (unless you pay them.) Kyt Dotson over at GameOgre covers the game with a first impressions article,

The Clockworks, which account for the dungeon system of Spiral Knights, are accessed via kiosks attached to elevators called Clockwork Gates. In Haven there is only one static Clockwork gate called the Firefly Gate–the rest of them exist in the Arcade and they cycle in and out of accessibility with time. The concept means that every few weeks you


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