Our adventures in Wonderland take us out to the northern ice where we jump between icebergs, avoid thinking too long about half-eaten, frozen animals twice our size, and bash hell out of legged fish-creatures with a child’s riding horse. That’s between the scary fish, and the part where we blast sharks with cannon fire and depth charges.
Also, the shout-outs begin!
The party just keeps on rolling with Alice: Madness Returns. We’ve put the Mad Hatter back together, and in return, he’s taken us to the last factory complex in the strange flying mechanical fortress that he calls home. It’s time to hunt down the March Hare and the Doormouse for a final showdown. They have a giant fighting robot, by the way.
As we continue our adventures through the corrupted Wonderland of Alice: Madness Returns, we discover new revelations. The white rabbit we saw was not our time-keeping friend, but the March Hare from the Mad Hatter’s Tea Party, and now we encounter the Doormouse. Both have been changed with mechanical components, and have between them a grand plan of industrial revolution. Oh, and there’s also the matter of the Hatter’s arms, hidden somewhere inside the molten core of a burning metalworks.
In this set from our Let’s Play of Alice: Madness returns, we penetrate to the very core of the Mad Hatter’s tea factory, and discover his missing legs really are running the place. We also encounter catastrophic crushers, sinister slammers, and a gauntlet battle in a mechanical nest. There’s also a matter of a white rabbit who doesn’t seem quite as friendly as we would have hoped. If our former enemies are now allies, who then are our enemies now?
Part One
Part Two
Part Three
Let’s take another spin on the Wheel of Madness, shall we? Alice continues her adventures through Wonderland by diving deep into the Mad Hatter’s tea factory. Or what used to be his factory. Things are a little confused in here right now.
Also, buckles. Buckles buckles buckles.
Part One
We continue our playthrough of Alice: Madness Returns.
In this set, we journey through a teapot canyon, and discover how truly vicious Alice can be with that little knife of her’s. We also invade the Mad Hatter’s clockwork fortress, floating as it does among the clouds of the endless void. What is going on in this transformed Wonderland, and who might our real friends be?
Set 2 Part One
Alice: Madness Returns is the sequel to the 2000 game American McGee’s Alice. In this incarnation of the curious damsel, Alice finds herself short on parents after a tragic house fire that leaves her both orphaned and insane. In the original Alice, she cures her madness largely by slicing its throat with a particularly sharp knife, and yet, the story of her horrible memories still remains. In Alice: Madness Returns, we’re sent back to Wonderland as those dark memories resurface and drag us under.
Care to follow along as Alice works out her personal demons through platform jumping and blood-gushing violence? Check our Let’s Play videos below.
Part One
Part Two
Part Three
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