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	<title>Vox ex Machina &#187; Helvetica</title>
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	<link>http://www.voxexmachina.com</link>
	<description>Video Games Have A Voice</description>
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  <title>Vox ex Machina</title>
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		<item>
		<title>RIFT: The Planes of Telara Announces Free-to-Play for Levels 1-20</title>
		<link>http://www.voxexmachina.com/news/rift-the-planes-of-telara-announces-free-to-play-for-levels-1-20/</link>
		<comments>http://www.voxexmachina.com/news/rift-the-planes-of-telara-announces-free-to-play-for-levels-1-20/#comments</comments>
		<pubDate>Wed, 08 Feb 2012 17:55:22 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO Anthropology]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[RIFT]]></category>
		<category><![CDATA[Trion Worlds]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=4167</guid>
		<description><![CDATA[Trion Worlds, the developer of Rift: The Planes of Telara, has officially announced that they game will be going free-to-play for levels 1-20. This is similar to when Blizzard opened up World of Warcraft for levels 1-10 (now -20) free as well, but with massive restrictions. Rift is far less restricted and makes a game [...]]]></description>
			<content:encoded><![CDATA[<p><object width="670" height="370"><param name="movie" value="http://www.youtube.com/v/Tcu9F60JsKY?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/Tcu9F60JsKY?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="670" height="370" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Trion Worlds, the developer of <em>Rift: The Planes of Telara</em>, has officially announced that they game will be going free-to-play for levels 1-20. This is similar to when Blizzard opened up <em>World of Warcraft</em> for levels 1-10 (now -20) free as well, but with massive restrictions. <em>Rift</em> is far less restricted and makes a game certainly worth its merits. Interested? Then <a href="http://mmoanthropology.tumblr.com/post/17188812671/rift-opens-up-free-to-play-for-levels-1-20" target="_blank">check out MMO Anthropology, they have the story</a>.</p>
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		<title>Star Wars: the Old Republic Ilum PvP After Patch 1.1 and Faction Imbalances</title>
		<link>http://www.voxexmachina.com/videos/star-wars-the-old-republic-ilum-pvp-after-patch-1-1-and-faction-imbalances/</link>
		<comments>http://www.voxexmachina.com/videos/star-wars-the-old-republic-ilum-pvp-after-patch-1-1-and-faction-imbalances/#comments</comments>
		<pubDate>Tue, 31 Jan 2012 18:06:35 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[anthropology]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO Anthropology]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[PVP]]></category>
		<category><![CDATA[Star Wars]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[SWTOR]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=4133</guid>
		<description><![CDATA[With patch 1.1, Star Wars: the Old Republic discovered that faction imbalance can really wreck open-world PvP and by offering incentives for players to play open-world, but without a mechanism that permits regrouping really amplifies the problem. As a result, BioWare discovered with SWtOR culture that some things come with unintended consequences. As a relatively [...]]]></description>
			<content:encoded><![CDATA[<p><object width="670" height="370"><param name="movie" value="http://www.youtube.com/v/is66M_10SAo?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/is66M_10SAo?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="670" height="370" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>With patch 1.1, <em>Star Wars: the Old Republic</em> discovered that faction imbalance can really wreck open-world PvP and by offering incentives for players to play open-world, but without a mechanism that permits regrouping really amplifies the problem. As a result, BioWare discovered with <em>SWtOR </em>culture that some things come with unintended consequences.</p>
<p>As a relatively new property, <em>SWtOR</em> is still growing up.</p>
<p><a href="http://mmoanthropology.tumblr.com/post/16780158858/factional-imbalance-and-player-vs-player-communities" target="_blank">Link</a>, via <em><a href="http://mmoanthropology.tumblr.com/" target="_blank">MMO Anthropology</a></em> and <a href="http://www.youtube.com/watch?v=is66M_10SAo" target="_blank">YouTube</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>Star Trek Online and the Social Implications of Becoming Free-to-Play</title>
		<link>http://www.voxexmachina.com/videos/star-trek-online-and-the-social-implications-of-becoming-free-to-play/</link>
		<comments>http://www.voxexmachina.com/videos/star-trek-online-and-the-social-implications-of-becoming-free-to-play/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 17:00:00 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[free-to-play]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO Anthropology]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Star Trek]]></category>
		<category><![CDATA[Star Trek Online]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=4059</guid>
		<description><![CDATA[In the newest MMO Anthropology the transition from subscription services to free-to-play for the video game Star Trek Online. Over the past three months Cryptic Studios and Perfect World Entertainment have been preparing their MMO property for this transition and there have been numerous changes to the game world. The most significant of which the [...]]]></description>
			<content:encoded><![CDATA[<p><object width="670" height="370"><param name="movie" value="http://www.youtube.com/v/QpM0EPkmltg?version=3&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/QpM0EPkmltg?version=3&amp;hl=en_US" type="application/x-shockwave-flash" width="670" height="370" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>In <a href="http://mmoanthropology.tumblr.com/post/16358482974/star-trek-online-effect-of-free-to-play-transition-on-es" target="_blank">the newest <em>MMO Anthropology</em></a> the transition from subscription services to free-to-play for the video game <em>Star Trek Online</em>.<em> </em>Over the past three months Cryptic Studios and Perfect World Entertainment have been preparing their MMO property for this transition and there have been numerous changes to the game world. The most significant of which the addition of dilithium—a commodity/reward currency that overtook other reward currencies and melded them into one—and the addition of a pay-currency called Cryptic Points.</p>
<p>Other changes have been the addition of a virtual item shop and a tier system between Silver (free-to-play) and Gold (subscription) accounts with access to different bonuses and additional game enhancements such as more character slots, ship slots, inventory, and etc. for subscribers.</p>
<p>The introduction of a sudden rush of free-to-play users with the game opening up to non-subscribers has generated quite an influx of new users and this may have consequences for the culture within the game.</p>
<p><a href="http://mmoanthropology.tumblr.com/post/16358482974/star-trek-online-effect-of-free-to-play-transition-on-es" target="_blank">Link</a>, via <em><a href="http://mmoanthropology.tumblr.com/" target="_blank">MMO Anthropology</a></em> and <a href="http://www.youtube.com/watch?v=QpM0EPkmltg" target="_blank">YouTube</a>.</p>
]]></content:encoded>
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		<title>BioWare Responds to Bans/Suspensions Involving &#8216;/getdown&#8217; Exploit and Looting Boxes on Ilum</title>
		<link>http://www.voxexmachina.com/news/bioware-responds-to-banssuspensions-involving-getdown-exploit-and-looting-boxes-on-ilum/</link>
		<comments>http://www.voxexmachina.com/news/bioware-responds-to-banssuspensions-involving-getdown-exploit-and-looting-boxes-on-ilum/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 19:00:09 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[anthropology]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[exploti]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[MMO Anthropology]]></category>
		<category><![CDATA[Star Wars: The Old Republic]]></category>
		<category><![CDATA[SWTOR]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=4002</guid>
		<description><![CDATA[You too can become invulnerable in Star Wars: The Old Republic but just getting down and grooving &#8212; with the /getdown bug &#8212; although BioWare has fixed this exploit as of the 5th of Jan 2012. Also, keep in mind that looting boxes on Ilum could lead to getting suspended (or banned) from the game. [...]]]></description>
			<content:encoded><![CDATA[<p><object width="670" height="370" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/Z20clG3imlc?version=3&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed width="670" height="370" type="application/x-shockwave-flash" src="http://www.youtube.com/v/Z20clG3imlc?version=3&amp;hl=en_US" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<p>You too can become invulnerable in Star Wars: The Old Republic but just getting down and grooving &#8212; with the /getdown bug &#8212; although BioWare has fixed this exploit as of the 5th of Jan 2012. Also, keep in mind that looting boxes on Ilum could lead to getting suspended (or banned) from the game.</p>
<p><a href="http://mmoanthropology.tumblr.com/post/15956121527/bioware-swtor-getdown-bug-and-ilum-bans" target="_blank">Link</a>, via <a href="http://mmoanthropology.tumblr.com" target="_blank">MMO Anthropology</a> and <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=Z20clG3imlc" target="_blank">YouTube</a>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>EverQuest 2 Sees Registered Users Leap 300% After Moving to Free-to-Play</title>
		<link>http://www.voxexmachina.com/news/everquest-2-sees-registered-users-leap-300-after-moving-to-free-to-play/</link>
		<comments>http://www.voxexmachina.com/news/everquest-2-sees-registered-users-leap-300-after-moving-to-free-to-play/#comments</comments>
		<pubDate>Tue, 17 Jan 2012 00:22:26 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[EQ]]></category>
		<category><![CDATA[EverQuest]]></category>
		<category><![CDATA[EverQuest 2]]></category>
		<category><![CDATA[free-to-play]]></category>
		<category><![CDATA[Kit Dotson]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[SiliconANGLE]]></category>
		<category><![CDATA[SOE]]></category>
		<category><![CDATA[Sony Online Entertainment]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=3999</guid>
		<description><![CDATA[Free-to-play scum is advancing across the MMO scene with the steady march of zerg creep. The reason for that? Because it works&#8211;at least in the short term. The free-to-play enterprise has been breathing new life into ailing subscription games over and over and now Sony Online Entertainment&#8217;s president has come out on Twitter to tell [...]]]></description>
			<content:encoded><![CDATA[<p>Free-to-play scum is advancing across the MMO scene with the steady march of zerg creep. The reason for that? Because it works&#8211;at least in the short term. The free-to-play enterprise has been breathing new life into ailing subscription games over and over and now Sony Online Entertainment&#8217;s president has come out on Twitter to tell everyone that <em>EverQuest 2</em> has seen nothing but sunshine since they went free-to-play. Amid the data points released, registered users jumped by 300% after the move away from subscription only. <a href="http://siliconangle.com/blog/2012/01/16/everquest-2-player-base-swells-300-since-switching-to-free-to-play/" target="_blank"><em>SiliconANGLE</em> has the story</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>Paragon and NCSoft Plan a Host of Content Updates with City of Heroes Issue 22</title>
		<link>http://www.voxexmachina.com/news/paragon-and-ncsoft-plan-a-host-of-content-updates-with-city-of-heroes-issue-22/</link>
		<comments>http://www.voxexmachina.com/news/paragon-and-ncsoft-plan-a-host-of-content-updates-with-city-of-heroes-issue-22/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 23:47:53 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[City of Heroes]]></category>
		<category><![CDATA[Issue 22]]></category>
		<category><![CDATA[NCsoft]]></category>
		<category><![CDATA[Paragon]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=3225</guid>
		<description><![CDATA[NCSoft’s favorite MMO the-mighty-in-tights City of Heroes superhero MMO is planning the biggest expansion of content that they’ve had since they went free-to-play with Issue 22: Death Incarnate. Amid the additional content, the MMO studio plans to add numerous tweaks to Dark Astoria—a mostly ignored hazard zone that contains flying masks and extremely upset zombies. [...]]]></description>
			<content:encoded><![CDATA[<p>NCSoft’s favorite MMO the-mighty-in-tights <em>City of Heroes</em> superhero MMO is planning the biggest expansion of content that they’ve had since they went free-to-play with <em>Issue 22: Death Incarnate</em>. Amid the additional content, the MMO studio plans to add numerous tweaks to Dark Astoria—a mostly ignored hazard zone that contains flying masks and extremely upset zombies. Also planned is a new trial aimed at bringing heroes together to stop the rise of an evil sorceress… Hopefully we’ll see this content soothe the aging content of this amazing game. <em><a href="http://massively.joystiq.com/2012/01/12/city-of-heroes-issue-22-update-to-feature-lots-of-new-content/" target="_blank">Massively has the story</a></em> but you may want to <a href="http://na.cityofheroes.com/en/index.php" target="_blank">see it on the official site</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>When Nothing in the &#8216;Verse Can Stop You&#8211;What Stopped the Firefly MMO?</title>
		<link>http://www.voxexmachina.com/news/when-nothing-in-the-verse-can-stop-you-what-stopped-the-firefly-mmo/</link>
		<comments>http://www.voxexmachina.com/news/when-nothing-in-the-verse-can-stop-you-what-stopped-the-firefly-mmo/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 22:36:16 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Firefly]]></category>
		<category><![CDATA[Fox Entertainment]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Multiverse]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=3223</guid>
		<description><![CDATA[For Browncoats everywhere the cancellation of Firefly from national TV syndication really struck home for a TV series that really hit home when science fiction programming seemed fairly lackluster. To continue to hammer home that what looked like a good Western-styled science fiction show it&#8217;s also fallen flat when it comes to RPG games, video games, [...]]]></description>
			<content:encoded><![CDATA[<p>For Browncoats everywhere the cancellation of <em>Firefly</em> from national TV syndication really struck home for a TV series that really hit home when science fiction programming seemed fairly lackluster. To continue to hammer home that what looked like a good Western-styled science fiction show it&#8217;s also fallen flat when it comes to RPG games, video games, and even its potential MMORPG fell through the cracks and into the waiting embrace of cancellation. I guess we can all just hang on with Internet meme&#8217;s about misbehaving and leave it at that. In what seems to read like a comedy of errors, the Multiverse title for what would become the <em>Firefly</em> MMO slowly ground itself to a nub over mismanagement, odd decisions on what platform to put it on (Flash-based?) and finally with the IP being reverted back to the same people who cancelled the show: Fox Entertainment. <a href="http://venturebeat.com/2012/01/12/what-happened-to-multiverse/" target="_blank"><em>VentureBeat&#8217;s GamesBeat</em> blog has the sad story</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>What Happens When Amazon.com Overstocks EA Games? They Start Discounting Them Dramatically</title>
		<link>http://www.voxexmachina.com/news/what-happens-when-amazon-com-overstocks-ea-games-they-start-discounting-them-dramatically/</link>
		<comments>http://www.voxexmachina.com/news/what-happens-when-amazon-com-overstocks-ea-games-they-start-discounting-them-dramatically/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 21:31:33 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Amazon.com]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=3221</guid>
		<description><![CDATA[Next Sunday, Amazon.com will be discounting EA games currently overstocked in their warehouses. If you haven&#8217;t played these games but want them today you can grab past-year titles for quite cheap. As in coming in under $10. Look for Crysis 2, Alice: Madness Returns, Bulletstorm, Dead Space 2, etc. These prices will start this week [...]]]></description>
			<content:encoded><![CDATA[<p>Next Sunday, Amazon.com will be discounting EA games currently overstocked in their warehouses. If you haven&#8217;t played these games but want them today you can grab past-year titles for quite cheap. As in coming in under $10. Look for <em>Crysis 2, Alice: Madness Returns, Bulletstorm, Dead Space 2, </em>etc. These prices will start this week Sunday, Jan 15, and continue until the end of the week. So if you&#8217;ve been putting off playing various past-years EA games now&#8217;s the time to reach into Amazon&#8217;s shovelware bin because here they come! <a href="http://www.joystiq.com/2012/01/12/amazon-offering-dramatic-discounts-on-digital-ea-games-starting/" target="_blank"><em>Joystiq</em> has the story</a>.</p>
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		<slash:comments>0</slash:comments>
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		<title>Razer Debuts Neubula-class &#8220;Project Fiona&#8221; Gaming Tablet PC at CES 2012</title>
		<link>http://www.voxexmachina.com/news/razer-debuts-neubula-class-project-fiona-gaming-tablet-pc-at-ces-2012/</link>
		<comments>http://www.voxexmachina.com/news/razer-debuts-neubula-class-project-fiona-gaming-tablet-pc-at-ces-2012/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 20:30:11 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[gaming PC]]></category>
		<category><![CDATA[gaming tablet]]></category>
		<category><![CDATA[Razer]]></category>
		<category><![CDATA[tablet PC]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=3207</guid>
		<description><![CDATA[In their drive to deliver the most interesting and strangest products to the market, Razer tends to lurch out of their mad scientist lab each year for Consumer Entertainment Show with some new potential product. This year, they conveyed a strange starship-like gaming tablet PC that looks as if someone took Nintendo Wii nunchucks and [...]]]></description>
			<content:encoded><![CDATA[<p>In their drive to deliver the most interesting and strangest products to the market, Razer tends to lurch out of their mad scientist lab each year for Consumer Entertainment Show with some new potential product. This year, they conveyed a strange starship-like gaming tablet PC that looks as if someone took Nintendo Wii nunchucks and bolted them onto the sides like nacelles. Overall, it’s a powerful gaming device, but does it really need the floatation-device controller attachments, Razer? <a href="http://siliconangle.com/blog/2012/01/11/grab-on-to-the-razer-fiona-at-ces-2012-new-hyper-powered-gaming-tablet-pc/" target="_blank"><em>SiliconANGLE</em> has the story</a>.</p>
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		<title>League of Legends Publisher Riot Games Stands up Against SOPA, Representitive Who Plays LoL Comes Out of the Woodwork</title>
		<link>http://www.voxexmachina.com/news/league-of-legends-publisher-riot-games-stands-up-against-sopa-representitive-who-plays-lol-comes-out-of-the-woodwork/</link>
		<comments>http://www.voxexmachina.com/news/league-of-legends-publisher-riot-games-stands-up-against-sopa-representitive-who-plays-lol-comes-out-of-the-woodwork/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 04:11:21 +0000</pubDate>
		<dc:creator>Helvetica</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Censorship]]></category>
		<category><![CDATA[copyright]]></category>
		<category><![CDATA[Law]]></category>
		<category><![CDATA[League of Legends]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[PROTECT-IP]]></category>
		<category><![CDATA[Riot Games]]></category>
		<category><![CDATA[SOPA]]></category>

		<guid isPermaLink="false">http://www.voxexmachina.com/?p=3205</guid>
		<description><![CDATA[Big and bright in the news today is that the Riot Games, the publisher of the extremely popular MMO, Riot Games, came out to the US political arena as being squarely dead-set against the Internet censorship bills SOPA and PROTECT-IP. They’ve even sent a representative attorney to Reddit to solicity the community there about how [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.voxexmachina.com/wp-content/uploads/2012/01/league-of-legends.jpg"><img style="background-image: none; margin: 0px 0px 10px 10px; padding-left: 0px; padding-right: 0px; display: inline; float: right; padding-top: 0px; border: 0px;" title="league-of-legends" src="http://www.voxexmachina.com/wp-content/uploads/2012/01/league-of-legends_thumb.jpg" alt="league-of-legends" width="240" height="240" align="right" border="0" /></a>Big and bright in the news today is that the Riot Games, the publisher of the extremely popular MMO, <em>Riot Games</em>, came out to the US political arena as being <a href="http://na.leagueoflegends.com/board/showthread.php?t=1696462">squarely dead-set against the Internet censorship bills SOPA and PROTECT-IP</a>. They’ve even sent <a href="http://www.reddit.com/r/IAmA/comments/oco15/iama_attorney_for_riot_games_directing_our/">a representative attorney to Reddit to solicity the community there</a> about how they should go about proceeding with their advocacy against these bills&#8230;</p>
<p>But it gets better!</p>
<p>In the very thread that they published about their opposition to the bills, a United States Congressman, Representative Jared Polis of Colorado, posted a comment explaining his position on SOPA</p>
<p>“As a member of the <em>League of Legends</em> community (partial to Anivia and Maokai),” Rep Polis writes, “and as someone who made his living as an Internet entrepreneur before being elected to Congress, I’m greatly concerned about the future of the Internet and gaming if Congress doesn&#8217;t wake up. You may have heard that Congress is currently considering a bill called the Stop Online Piracy Act, or SOPA. While SOPA has a ton of problems, there are some significant issues that I thought fellow gamers might want to know about.”</p>
<p>He goes on to say that he’s greatly concerned with SOPA because it will likely stifle exactly the type of innovation that brings us games such as <em>LoL</em> and points out how SOPA makes it far too simple for angry competitors to level the playing field with the nuclear option by removing competition. It also means that indie developers and small media companies will have to live in constant fear of the shadow of larger players in the field.</p>
<p>To wit, he explains, “That&#8217;s why companies like Riot, who want to protect the games they create, are opposed to SOPA.”</p>
<p>If only other video game companies would wake up and use this reason to lobby the government and tell them that laws regulating the Internet and their content aren’t just unnecessary, they’re failures waiting to happen.</p>
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<p>While legislators are dangerous beasts under the usual case, it’s good to see one who actually is part of the video game community to come out and mention an understanding of the problems that affect us directly. It certainly looks like SOPA and PROTECT-IP are being railroaded into law by the entertainment industry in spite of widespread political and popular dissent so…</p>
<p>It may be too much to hope that all of Congress will listen leave the Internet and video games alone.</p>
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