Unity Keynote at GDC 2017

Posted by | February 28, 2017

The Unity Labs keynote at Game Developer Conference 2017 started with an introduction by CEO John Riccitiello at Unity Labs. who spoke to the growth the game engine had seen and how it’s looking forward to the future.

Unity has seen a huge growth in the number of platforms it supports over the years now including upcoming platforms such as Nintendo Switch, Microsoft Hololens (for augmented reality) and virtual reality devices such as HTC Vive, Oculus Rift, PlayStation VR, Google Daydream and Samsung Gear VR.

According to Riccitiello, in the last quarter games using Unity reached 2.6 billion unique devices. This is up a solid billion devices from the same quarter last year.

The keynote felt somewhat complicated and involved a lot of different people speaking about specific elements within Unity and its vision for 2017. As a result, only highlights of what was spoken about can be easily summarized here.

Unity 5.6 with


BURN gathers in GW2 city Hoelbrak to support gravely ill guildmate

Posted by | February 18, 2017

Today, visitors to the Norn capital city of Hoelbrak in the massively multiplayer online (MMO) game Guild Wars 2 will find a group of friends gathering in support of one of their own who is currently in the hospital.

Desertfox, one of the leaders of Dragon Slayers aka [BURN], is said to have been fighting cancer for years and recently went to the hospital for surgery. According to guild members, Desertfox’s condition took a turn for the worse during the early hours of the morning.

Current BURN leaders, Enlightened Queen and Nikki Fayre, spoke during the vigil and numerous guild members gathered both in GW2 and the guild’s TeamSpeak channel.

Although this morning’s prognosis gave him mere hours to live, news at the moment is that his condition has improved. As a result, guildmates have been waiting for further updates.

“We’ve been chilling waiting for updates and we got another update that he was …