When Cloud Connectivity Goes Bad: Diablo III and SimCity 5

Posted by | March 29, 2013

In what seems to be the next-gen of DRM, Blizzard and EA have made bones with a terrible idea: adding always-connected to solo games that have a multiplayer aspect. In the case of Diablo III it hurt sales and wounded a fan favorite by burdening it with an always-on connection, with SimCity Online it added unnecessary conditions to play and made it impossible to get onto during launch. Kyt Dotson opines about this “feature” as EA and Blizzard have seen it and how abusing the cloud could negatively affect the gaming industry on SiliconANGLE with “Abusing the Cloud: When Solo Games Get Connected”.


Minecraft Saturday #3: Better Pits, Gardens, and Nickel Arcades – MMO Anthropology

Posted by | March 15, 2013

This last Saturday we decided to colonize a far-away locale from the starter region that we set out in; after that some people ran about and started on their own projects. Several projects worth showing off turn out to be lovely things like a railway network across the ocean.

Then there’s Dracul Draconicus’s Nickel Arcade.

https://twitter.com/mmoanthropology

Follow @mmonathropology on Twitter to know when we’re streaming on Twitch.tv and if we’re playing a game that you can come along with. Fridays we tend to play different multiplayer and MMO games; and on Saturday it’s about Minecraft.

Link, via YouTube and MMO Anthropology.


Mojang Pondering Family-Friendly "Realms” Minecraft World Service

Posted by | March 14, 2013

As the publisher of the most popular sandbox indie game ever, Mojang is thinking about getting into the Minecraft server business: except for families. Insofar, servers exist everywhere, Minecraft has been able to do multiplayer for a while now and lots of different hosting companies will host servers for people to build and sandbox in—but generally these are expensive or technically difficult. Feeling that hardcore Minecraft gamers are well taken care of, Mojang would like to target families. Kyt Dotson at SiliconANGLE has the story.


Minecraft Saturday #2: Long Live the Ender Dragon – MMO Anthropology

Posted by | March 14, 2013

"The Ender Dragon is dead; long live the Ender Dragon!"

This past Saturday, MMO Anthropology went into the game of Minecraft with a large group of players and we asked our viewers and supporters to give us projects. TJ ("rkou1") planned to lead us in an attack against the games "end boss" called the Ender Dragon and this is the story of that assault.

https://twitter.com/mmoanthropology

Follow @mmonathropology on Twitter to know when we’re streaming on Twitch.tv and if we’re playing a game that you can come along with. Fridays we tend to play different multiplayer and MMO games; and on Saturday it’s about Minecraft.

Link, via YouTube and MMO Anthropology.


Minecraft Saturday #1: There’s a Huge Pit In It – MMO Anthropology

Posted by | March 13, 2013

 

MMO Anthropology recently set up a Minecraft server for the live stream.

http://twitch.tv/mmoanthropology

This is a breakdown of interviews from those viewers who played with us on Saturday, 2 February 2013. An examination of their experience and how they approached a survival vanilla Minecraft server from scratch.

Players reviewed:
rkou1 (TJ)
RockandRoll
ArienneKeith
Kazz
eemfibble (Spyral)
Omnicynic (Nelson Williams)

Link, via YouTube and MMO Anthropology.


Damsel in Distress: Part 1 – Tropes vs Women in Video Games

Posted by | March 10, 2013

Link, via FeministFrequency on YouTube.