Star Trek Online Developers Gozer and Heretic Signal Departure from Cryptic Studios

Posted by | June 30, 2012

Star Trek Online has seen two developers mark their calendars with a figure resignation, both Geoff “Heretic” Tuffli and Dan “Gozer” Griffis have signaled their departure from Cryptic Studio’s MMORPG game with future resignations and left behind their notes on the forums. Developers have a lot of social context and currency with the virtual worlds that they develop for. They’re, in a way, the architects of the aesthetic and the code that governs how the community interacts with that virtuosity and within themselves; as a result, they’re often the target of adulation and scorn in turn depending on the cycle of development. Not often do they work directly with the community–but sometimes they do become part of the very worlds that they develop and design….

Let’s Play Vampire: The Masquerade Bloodlines! Episode 14

Posted by | June 30, 2012

It’s time for our little Ventrue to finish her business in Downtown LA, before making a trip to Hollywood. First, we make a deal with a cannibal, and then we visit Santa Monica to introduce Jeanette and Therese to the mind-controlling powers of the Animus Constupro. Once in Hollywood, we learn about a mysterious videotape, and discover a hotel that matches the key we found on the headless, impaled body from a while back.

The Legend of Grimrock Dungeon Editor Preview

Posted by | June 30, 2012

The Legend of Grimrock is a no-regrets, no-apologies old school dungeon crawler such that hasn’t been seen since the days of Bard’s Tale and Wizardry. Since the only thing better than chewing through a dungeon one giant snail at a time is building your own undermountain doom fortress, the Legend of Grimrock Dungeon Editor is on the way. Rock, Paper, Shotgun has the story.

Venture Capitalists and Kickstarter

Posted by | June 30, 2012

Kickstarter, a website where people can offer donations to help fund interesting projects, has made some rather big news lately in the gaming community. Several low-budget game companies have turned to Kickstarter for their primary funding, with notable success. So where does that leave venture capitalists, the people who would normally lay down the cash for such financial adventures? GamesIndustry has the story.

A Review of Penny Arcade’s On the Rain-Slick Precipice of Darkness 3

Posted by | June 30, 2012

Penny Arcade, of course, is the most popular gaming webcomic in town, while On the Rain-Slick Precipice of Darkness is their long-running video game series that derives from the characters, but not the vile canon, of the comic. The third edition of Precipice moves the game away from the 3D designs of yore to a more modern 16-bit sprite-based model courtesy of a new developer. What else has changed? Pretty much everything. Check out this review of the new Penny Arcade game. Joystiq has the story.

Delaware Approves Online Gambling

Posted by | June 30, 2012

Not that anyone here at Vox has paid their rent by hustling an online poker table, ahem, but the wall thrown up by local casinos to shut down online gambling is beginning to show some cracks. States that have seen their budgets crippled by the recent economic woes are looking at new sources of revenue, and online gambling is coming back into focus. The latest to speak the hushed name of online gambling is Delaware, which recently approved a measure to allow it in their state. Beyond poker, this ruling also has implications for the social gaming scene and the free-to-play community. VentureBeat has the story.

A Look at Skulls of the Shogun

Posted by | June 30, 2012

Skulls of the Shogun is a multiplayer tactical RPG that swiped its fonts from Team Fortress 2. The most interesting thing about this upcoming game is that it seems built to run through just about any Microsoft platform, that is, the Xbox, Windows Phone, and PC. Not just different copies, but the same game, in progress, with other people. That’s some magic. GamesRadar has the story.

A Review of The Walking Dead: Episode 2

Posted by | June 30, 2012

The Walking Dead is a series about a small group of people and the challenges they face living through the zombie apocalypse. Episode 2 runs on the themes of hunger, both physical and spiritual, and what people will do to satisfy this primal need. How does The Walking Dead: Episode 2 stand up? Check out this review from a fan. Digital Trends has the story.

Atari and the Big 4-0

Posted by | June 30, 2012

Some game companies have a legacy, being around longer than others, walking taller than others. Few can match the history of Atari, a company that’s still ticking after 40 years in the business. Essentially, everything we know about gaming comes from Atari, or was spawned by someone who cut their teeth under the dim lights of Atari’s code dungeon. Sadly, the Atari of the modern age is just another name in a surging storm of game companies. What of Atari’s history, and what is this venerable company doing to stay relevant 40 years later? USA Today has the story.

Canon’s Mixed Reality Goggles

Posted by | June 29, 2012

Augmented reality is a big thing, or rather, will be. The technology involves displaying virtual scenes and objects over a view of for-real reality. For example, a virtual box might be picked up off a real table, or a computer-generated ghost could slide out from a real closet in a dark room. Canon has been experimenting with the concept of augmented reality, and come up with a set of goggles that let you plant feet firmly on both sides of the line between the real and the virtual. Gizmodo has the story.

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