Star Wars: the Old Republic Ilum PvP After Patch 1.1 and Faction Imbalances

Posted by | January 31, 2012

With patch 1.1, Star Wars: the Old Republic discovered that faction imbalance can really wreck open-world PvP and by offering incentives for players to play open-world, but without a mechanism that permits regrouping really amplifies the problem. As a result, BioWare discovered with SWtOR culture that some things come with unintended consequences.

As a relatively new property, SWtOR is still growing up.

Link, via MMO Anthropology and YouTube.


Going Online with the Nintendo Network

Posted by | January 31, 2012

Nintendo has done a lot of things well over the past few years, but the gaping chasm they’ve never been able to cross has been online connectivity. Nintendo needs a gaming service that can step up to Xbox Live and punch in its teeth. They might have that in the Nintendo Network. 1UP has the story.


Tips for Investors — Buy Blizzard

Posted by | January 31, 2012

As gamers, most of us have at least one Blizzard game in our closet, and probably a few more on our hard drives. Is there any reason to not have Diablo 1 and 2 installed? There’s another way to look at Blizzard, though, and that’s straight in the finances. Blizzard makes an amazing amount of money. Want a breakdown? Check out this investment report for Activision Blizzard. Market Leader has the story.


THQ Suffers More Layoffs

Posted by | January 29, 2012

The game publisher THQ recently announced they’re reducing their workforce, again. This time, the axe falls on their licensed games for children. THQ did not say how many people were let go in the downsizing. You might recall THQ as the publisher behind Saints Row the Third, so it makes perfect sense they also did kid games. Gamespot has the story.


Near Field Communication Technology in Nintendo’s Wii U

Posted by | January 29, 2012

Near Field Communication isn’t exactly a household word, but the products it enables are. Chances are good there’s some in your phone, and those Skylanders toys you’ve been stacking up? Yep, NFC. I wonder what gaming property Nintendo controls that might benefit from something like the Skylanders business model. Hmm, I wonder… Oh, wait, Pokemon. Gamasutra has the story.


Kingdoms of Amalur Developer Interview

Posted by | January 29, 2012

Kingdoms of Amalur is a single-player RPG set in fantasyland like every other single-player RPG whose name doesn’t start with “Fall” and end with “out.” What sets this new title apart is fluid and dynamic combat, with special moves that combo into each other. Mobility on the battlefield seems to be a key component of the Amalur fighting experience, as well. Here’s an interview with developer Ken Rolston about Kingdoms of Amalur: Reckoning. Ten Ton Hammer has the story.


Final Fantasy XIII-2 — A Lesson in How Story Matters

Posted by | January 28, 2012

The Final Fantasy series has suffered a peculiar disease, one common to artists and designers who go too long without criticism, who gather too many fans who adore the artist and not the art. That disease is creeping stylism. The work of the artist becomes more and more obscure, bizarre, more tied to the tropes and references of what came before. Eventually, no one save the artist himself can understand what in the hell is going on. To illustrate that point, here’s a review of Final Fantasy XIII-2. GameInformer has the story.


Family Research Council Discovers Star Wars: The Old Republic

Posted by | January 28, 2012

More importantly, the horrible fundie right-wing think-tank group has discovered that characters in SWtOR can be… gay. That’s right, same-sex romances are coming to Star Wars: The Old Republic, largely because this is a BioWare game and that’s what they do. The Family Research Council handled the news with their usual dignity and diplomacy. Kotaku has the story.


City of Heroes — A Eulogy for Statesman

Posted by | January 28, 2012

In the MMORPG, City of Heroes, the game’s lead developer was represented in the game itself as their iconic kinda-sorta Superman equivalent, Statesman. That developer, Jack Emmert, has since been removed from the game. The fans of City of Heroes rejoiced, as Jack’s ideas of what the game should be were slowly choking the whole thing to death. Either way, City of Heroes has finally cut out the last of Jack’s influence by killing off his character. The death of Statesman represents a turning point for City of Heroes, and perhaps frees the game from old chains so it can explore new territory. Oh, and here’s Statesman’s eulogy. City of Heroes has the story.


The Soulcalibur Workout

Posted by | January 28, 2012

Fighting games like Soulcalibur are probably responsible for a good many gamers taking a look into the world of martial arts. But what about the world of exercise? Namco Bandai has joined forces with something called GYMBOX to create a workout routine based on the moves in Soulcalibur. GamersHell has the story.


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