It’s Time For Bad Video Game Box Art

Posted by | October 31, 2011

Art, as they say, is a personal thing. And the kind of person you are after six pots of coffee at three in the morning staring down the barrel of a deadline isn’t something you’d want anyone else to see. You’d probably bite someone. Give them rabies. The video game industry is full of bad box art created at that magical moment when the dawn is an hour away and the artist should have been unconscious long, long ago. Have a look at this gallery of box arts sins, would you? IGN has the story.


Kotaku Reviewer Fails at Rocksmith — Let’s All Point and Laugh

Posted by | October 29, 2011

It’s one thing to not like a game, we all have our petty hatreds and bitter bones to chew. But when you do everything in the game entirely wrong, and then blame the game itself, well. That’s a right proper gaming sin. Games are mute guides; you must take their hand before they can lead you anywhere.

That includes reading the instructions.

So let’s take a look at this review of Rocksmith. Rocksmith is game built around teaching the basics of playing guitar. It plugs in a really-real guitar (instead of the modified and terribly expensive beast Rockband 3 requires), and puts you through a number of minigames and concert experiences. Word on the street from the music community is that it turns the boring parts of practice into a fun game they can’t stop playing. Good stuff.

Here’s where we should …


Oh Look, Another List — The Eight Scariest Video Games

Posted by | October 29, 2011

It’s not a bad list, either. The thing about horror is everyone is scared by different things, so judging this sort of affair is a subjective exercise. Still, there are points of agreement. Myself, I just use these lists as a road map of the reviewer’s gaming experience. Hmm, no Clocktower, looks like someone didn’t have a SNES growing up… The Coast has the story.


GameOgre: Review of World of Tanks — Go Blow Something Up Already!

Posted by | October 28, 2011

world-of-tanks-logo-flamingEven if you’re not into all-out PvP and tank sim, Wargaming.net’s World of Tanks proceeds with a well-made team-based tank MMO. Plus, if you have any interesting World War II after watching too much History Channel, you might still enjoy this. Kyt Dotson over at GameOgre has reviewed the game for everyone.

Here’s some of the highlights:

World of Tanks is a brilliant free-to-play, arcade-styled, squad-based World War II tank sim MMO game developed and published by Wargaming.net and runs atop the BigWorld MMO Technology suite. Since its debut in North America and Europe on April 12, 2011 it has become something of a sensation among gamers. The game


BlizzCon Video Outrages Gay Community

Posted by | October 28, 2011

Are you ready for some ouuuuuutraaaaaaaage?! In a video played at the recent BlizzCon, Cannibal Corpse singer, George ‘Corpseater’ Fisher, discussed his opinions about the Alliance using some rather strong language. Strong enough, in fact, that the gay community has taken the references to various interesting activities personally. Blizzard’s house band, Level 90 Elite Tauren Chieftain, has released an apology. Game Politics has the story.


Nintendo Seeks to Create New Genres

Posted by | October 28, 2011

Let’s spend a moment to lap up the juices of gushing fandom, shall we? Nintendo has taken a bath this year in console and game sales, posting a staggering loss to show for it. How will they prop up flagging sales? With the little blue pill of casual gaming! By creating new genres, Nintendo says, they will be able to attract customers who previously had no interest in gaming. Nintendo World Report has the story.


GameOgre: First Look at Natasha of Rusty Hearts

Posted by | October 27, 2011

rusty-hearts-natashaThe most recent patch of Rusty Hearts by Perfect World Entertainment has brought us a new character: the gunslinger Natasha. Easily enough said, her animésque figure has guns and a gun-rack to go along with it—but we’re going to stay away from the really risqué jokes about how females get portrayed in a lot of video game art. Kyt Dotson over at GameOgre is covering a first look at her released character,

Rusty Hearts is a dungeon crawler and brawler, also up-‘til-now most characters have been melee fighters with little range to them—Natasha is the opposite: she’s a ranged attacker with some melee strikes. Like most of the character she


Mists of Pandaria Live Dev Q&A Today

Posted by | October 27, 2011

Today being Thursday, of course. World of Warcraft’s latest expansion, Mists of Pandaria, reveals the asian-inspired hidden continent of Pandaria and the DreamWorks-inspired panda people things who live there. Chances are, you have questions. Get some answers today at a one-hour live Q&A session with the Blizzard devs. The show begins at 5pm, PDT. Battle Net has the story.


The Art of Ico and Shadow of the Colossus

Posted by | October 27, 2011

You might have heard of these games. Whenever the old “games as art” debate swings around on its hoofed and rotting carcass, Ico and Shadow of the Colossus are held up as proof that games can be something greater than shooting mans. Art is more than just a pretty picture, it creates an emotional experience, and these games deliver that in their soft, trembling-but-brave hands. The media outside our little gaming community has noticed. Let’s talk gaming art, shall we? The New Yorker has the story.


Netflix Unsure on Video Game Rentals

Posted by | October 27, 2011

As recent events have proved, Netflix hates both customers and a large chunk of their own business. In light of this revelation, it only makes sense that the rental behemoth would be slow to consider the money-siphon that is easy, convenient video game rentals. USA Today has the story.


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