Month: January 2009

Chapter Nine: Waking Up is Hell

Hellvetica’s head hurt. All she recalled—aside from the name change—was downloading and activating the new expansion, Wrath of the Lich King, and rolling a death knight. Of course, this did help explain one thing: why she was currently among the dead.

The battlefield was littered with them, every race and class accounted among the valley of corpses as slouching half-human ghouls worked amid them. Bones exposed, dripping ribbons of rotting flesh, the ghouls labored to carry and drop dead body after dead body onto the backs of creaking wagons, which then conveyed their ghastly cargo unto Acherus.

Necromancers clad in dread black picked their way through the dead, casting boney fingers and watery eyes over the putrid crop. Hither and thither they resurrected the dead. By in large, though, the wagonloads just lay there. Alliance and Horde alike dumped together unceremoniously onto the floor waiting their turn.

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Introducing Marian

I’ve got no strings / To hold me down / To make me fret, or make me frown / I had strings / But now I’m free / There are no strings on me.” – Pinocchio.

Infinite Ammo—by far my favorite indie game producer—has just announced the advent of a new game. Its inception from the murky days of 2008, it is just entering pre-production. Artwork by Katie de Sousa whose amazing artwork has graced at least one of my projects insofar, so I love posting things by her.

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Vox Ex Machina, the voice of video games, is a gaming journalism magazine written by the voces, the different voices of games. Our team is diverse but small and we try our best to cover what might be interesting to our readers. Feel free to leave comments and talk to us, we're listening.

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